{-# LANGUAGE PatternSynonyms #-} {-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE JavaScriptFFI #-} -- For HasCallStack compatibility {-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-} module GHCJS.DOM.JSFFI.Generated.WebGLContextEvent (js_newWebGLContextEvent, newWebGLContextEvent, js_getStatusMessage, getStatusMessage, WebGLContextEvent(..), gTypeWebGLContextEvent) where import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, fmap, Show, Read, Eq, Ord) import qualified Prelude (error) import Data.Typeable (Typeable) import GHCJS.Types (JSVal(..), JSString) import GHCJS.Foreign (jsNull, jsUndefined) import GHCJS.Foreign.Callback (syncCallback, asyncCallback, syncCallback1, asyncCallback1, syncCallback2, asyncCallback2, OnBlocked(..)) import GHCJS.Marshal (ToJSVal(..), FromJSVal(..)) import GHCJS.Marshal.Pure (PToJSVal(..), PFromJSVal(..)) import Control.Monad (void) import Control.Monad.IO.Class (MonadIO(..)) import Data.Int (Int64) import Data.Word (Word, Word64) import Data.Maybe (fromJust) import Data.Traversable (mapM) import GHCJS.DOM.Types import Control.Applicative ((<$>)) import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync) import GHCJS.DOM.JSFFI.Generated.Enums foreign import javascript unsafe "new window[\"WebGLContextEvent\"]($1,\n$2)" js_newWebGLContextEvent :: JSString -> Optional WebGLContextEventInit -> IO WebGLContextEvent -- | newWebGLContextEvent :: (MonadIO m, ToJSString type') => type' -> Maybe WebGLContextEventInit -> m WebGLContextEvent newWebGLContextEvent type' eventInit = liftIO (js_newWebGLContextEvent (toJSString type') (maybeToOptional eventInit)) foreign import javascript unsafe "$1[\"statusMessage\"]" js_getStatusMessage :: WebGLContextEvent -> IO JSString -- | getStatusMessage :: (MonadIO m, FromJSString result) => WebGLContextEvent -> m result getStatusMessage self = liftIO (fromJSString <$> (js_getStatusMessage self))