{- | Copyright : Will Thompson, Iñaki García Etxebarria and Jonas Platte License : LGPL-2.1 Maintainer : Iñaki García Etxebarria (garetxe@gmail.com) The #GSignalInvocationHint structure is used to pass on additional information to callbacks during a signal emission. -} module GI.GObject.Structs.SignalInvocationHint ( -- * Exported types SignalInvocationHint(..) , noSignalInvocationHint , -- * Properties -- ** Detail signalInvocationHintReadDetail , -- ** RunType signalInvocationHintReadRunType , -- ** SignalId signalInvocationHintReadSignalId , ) where import Prelude () import Data.GI.Base.ShortPrelude import qualified Data.Text as T import qualified Data.ByteString.Char8 as B import qualified Data.Map as Map import GI.GObject.Types import GI.GObject.Callbacks newtype SignalInvocationHint = SignalInvocationHint (ForeignPtr SignalInvocationHint) noSignalInvocationHint :: Maybe SignalInvocationHint noSignalInvocationHint = Nothing signalInvocationHintReadSignalId :: SignalInvocationHint -> IO Word32 signalInvocationHintReadSignalId s = withManagedPtr s $ \ptr -> do val <- peek (ptr `plusPtr` 0) :: IO Word32 return val signalInvocationHintReadDetail :: SignalInvocationHint -> IO Word32 signalInvocationHintReadDetail s = withManagedPtr s $ \ptr -> do val <- peek (ptr `plusPtr` 4) :: IO Word32 return val signalInvocationHintReadRunType :: SignalInvocationHint -> IO [SignalFlags] signalInvocationHintReadRunType s = withManagedPtr s $ \ptr -> do val <- peek (ptr `plusPtr` 8) :: IO CUInt let val' = wordToGFlags val return val'