Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_shader_storage_buffer_object :: Bool
- glShaderStorageBlockBinding :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: GLenum
- pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum
- pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum
- pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum
- pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_SHADER_STORAGE_BARRIER_BIT :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_BINDING :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_SIZE :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_START :: GLenum
Extension Support
GL_ARB_shader_storage_buffer_object
pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum Source
pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum Source
pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum Source
pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_SHADER_STORAGE_BARRIER_BIT :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_BINDING :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_SIZE :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_START :: GLenum Source