Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_tessellation_shader :: Bool
- glPatchParameterfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glPatchParameteri :: MonadIO m => GLenum -> GLint -> m ()
- pattern GL_CCW :: GLenum
- pattern GL_CW :: GLenum
- pattern GL_EQUAL :: GLenum
- pattern GL_FRACTIONAL_EVEN :: GLenum
- pattern GL_FRACTIONAL_ODD :: GLenum
- pattern GL_ISOLINES :: GLenum
- pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_PATCH_VERTICES :: GLenum
- pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_GEN_LEVEL :: GLenum
- pattern GL_MAX_TESS_PATCH_COMPONENTS :: GLenum
- pattern GL_PATCHES :: GLenum
- pattern GL_PATCH_DEFAULT_INNER_LEVEL :: GLenum
- pattern GL_PATCH_DEFAULT_OUTER_LEVEL :: GLenum
- pattern GL_PATCH_VERTICES :: GLenum
- pattern GL_QUADS :: GLenum
- pattern GL_TESS_CONTROL_OUTPUT_VERTICES :: GLenum
- pattern GL_TESS_CONTROL_SHADER :: GLenum
- pattern GL_TESS_EVALUATION_SHADER :: GLenum
- pattern GL_TESS_GEN_MODE :: GLenum
- pattern GL_TESS_GEN_POINT_MODE :: GLenum
- pattern GL_TESS_GEN_SPACING :: GLenum
- pattern GL_TESS_GEN_VERTEX_ORDER :: GLenum
- pattern GL_TRIANGLES :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
Extension Support
GL_ARB_tessellation_shader
glPatchParameteri :: MonadIO m => GLenum -> GLint -> m () Source
pattern GL_FRACTIONAL_EVEN :: GLenum Source
pattern GL_FRACTIONAL_ODD :: GLenum Source
pattern GL_ISOLINES :: GLenum Source
pattern GL_MAX_PATCH_VERTICES :: GLenum Source
pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum Source
pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum Source
pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum Source
pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum Source
pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum Source
pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum Source
pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum Source
pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum Source
pattern GL_MAX_TESS_GEN_LEVEL :: GLenum Source
pattern GL_MAX_TESS_PATCH_COMPONENTS :: GLenum Source
pattern GL_PATCHES :: GLenum Source
pattern GL_PATCH_DEFAULT_INNER_LEVEL :: GLenum Source
pattern GL_PATCH_DEFAULT_OUTER_LEVEL :: GLenum Source
pattern GL_PATCH_VERTICES :: GLenum Source
pattern GL_TESS_CONTROL_OUTPUT_VERTICES :: GLenum Source
pattern GL_TESS_CONTROL_SHADER :: GLenum Source
pattern GL_TESS_EVALUATION_SHADER :: GLenum Source
pattern GL_TESS_GEN_MODE :: GLenum Source
pattern GL_TESS_GEN_POINT_MODE :: GLenum Source
pattern GL_TESS_GEN_SPACING :: GLenum Source
pattern GL_TESS_GEN_VERTEX_ORDER :: GLenum Source
pattern GL_TRIANGLES :: GLenum Source