Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_vertex_attrib_binding :: Bool
- glBindVertexBuffer :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLsizei -> m ()
- glVertexAttribBinding :: MonadIO m => GLuint -> GLuint -> m ()
- glVertexAttribFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribIFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexAttribLFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexBindingDivisor :: MonadIO m => GLuint -> GLuint -> m ()
- pattern GL_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum
- pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- pattern GL_VERTEX_ATTRIB_BINDING :: GLenum
- pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- pattern GL_VERTEX_BINDING_DIVISOR :: GLenum
- pattern GL_VERTEX_BINDING_OFFSET :: GLenum
- pattern GL_VERTEX_BINDING_STRIDE :: GLenum
Extension Support
GL_ARB_vertex_attrib_binding
glVertexAttribBinding :: MonadIO m => GLuint -> GLuint -> m () Source
glVertexAttribFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m () Source
glVertexBindingDivisor :: MonadIO m => GLuint -> GLuint -> m () Source
pattern GL_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum Source
pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum Source
pattern GL_VERTEX_ATTRIB_BINDING :: GLenum Source
pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum Source
pattern GL_VERTEX_BINDING_DIVISOR :: GLenum Source
pattern GL_VERTEX_BINDING_OFFSET :: GLenum Source
pattern GL_VERTEX_BINDING_STRIDE :: GLenum Source