Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Core32
- glAccum :: MonadIO m => GLenum -> GLfloat -> m ()
- glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m ()
- glAreTexturesResident :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean
- glArrayElement :: MonadIO m => GLint -> m ()
- glBegin :: MonadIO m => GLenum -> m ()
- glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m ()
- glCallList :: MonadIO m => GLuint -> m ()
- glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr () -> m ()
- glClearAccum :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glClearIndex :: MonadIO m => GLfloat -> m ()
- glClientActiveTexture :: MonadIO m => GLenum -> m ()
- glClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glColor3bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glColor3dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glColor3fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glColor3iv :: MonadIO m => Ptr GLint -> m ()
- glColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glColor3sv :: MonadIO m => Ptr GLshort -> m ()
- glColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
- glColor3ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glColor3uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
- glColor3usv :: MonadIO m => Ptr GLushort -> m ()
- glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()
- glColor4bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glColor4dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glColor4fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glColor4iv :: MonadIO m => Ptr GLint -> m ()
- glColor4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glColor4sv :: MonadIO m => Ptr GLshort -> m ()
- glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
- glColor4ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glColor4uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor4us :: MonadIO m => GLushort -> GLushort -> GLushort -> GLushort -> m ()
- glColor4usv :: MonadIO m => Ptr GLushort -> m ()
- glColorMaterial :: MonadIO m => GLenum -> GLenum -> m ()
- glColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glCopyPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m ()
- glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m ()
- glDisableClientState :: MonadIO m => GLenum -> m ()
- glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- glEdgeFlag :: MonadIO m => GLboolean -> m ()
- glEdgeFlagPointer :: MonadIO m => GLsizei -> Ptr () -> m ()
- glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m ()
- glEnableClientState :: MonadIO m => GLenum -> m ()
- glEnd :: MonadIO m => m ()
- glEndList :: MonadIO m => m ()
- glEvalCoord1d :: MonadIO m => GLdouble -> m ()
- glEvalCoord1dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord1f :: MonadIO m => GLfloat -> m ()
- glEvalCoord1fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glEvalCoord2dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glEvalCoord2fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m ()
- glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
- glEvalPoint1 :: MonadIO m => GLint -> m ()
- glEvalPoint2 :: MonadIO m => GLint -> GLint -> m ()
- glFeedbackBuffer :: MonadIO m => GLsizei -> GLenum -> Ptr GLfloat -> m ()
- glFogCoordPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glFogCoordd :: MonadIO m => GLdouble -> m ()
- glFogCoorddv :: MonadIO m => Ptr GLdouble -> m ()
- glFogCoordf :: MonadIO m => GLfloat -> m ()
- glFogCoordfv :: MonadIO m => Ptr GLfloat -> m ()
- glFogf :: MonadIO m => GLenum -> GLfloat -> m ()
- glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glFogi :: MonadIO m => GLenum -> GLint -> m ()
- glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glGenLists :: MonadIO m => GLsizei -> m GLuint
- glGetClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glGetLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMapdv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glGetMapfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMapiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetPixelMapfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glGetPixelMapuiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glGetPixelMapusv :: MonadIO m => GLenum -> Ptr GLushort -> m ()
- glGetPointerv :: MonadIO m => GLenum -> Ptr () -> m ()
- glGetPolygonStipple :: MonadIO m => Ptr GLubyte -> m ()
- glGetTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glGetTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glIndexMask :: MonadIO m => GLuint -> m ()
- glIndexPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glIndexd :: MonadIO m => GLdouble -> m ()
- glIndexdv :: MonadIO m => Ptr GLdouble -> m ()
- glIndexf :: MonadIO m => GLfloat -> m ()
- glIndexfv :: MonadIO m => Ptr GLfloat -> m ()
- glIndexi :: MonadIO m => GLint -> m ()
- glIndexiv :: MonadIO m => Ptr GLint -> m ()
- glIndexs :: MonadIO m => GLshort -> m ()
- glIndexsv :: MonadIO m => Ptr GLshort -> m ()
- glIndexub :: MonadIO m => GLubyte -> m ()
- glIndexubv :: MonadIO m => Ptr GLubyte -> m ()
- glInitNames :: MonadIO m => m ()
- glInterleavedArrays :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glIsList :: MonadIO m => GLuint -> m GLboolean
- glLightModelf :: MonadIO m => GLenum -> GLfloat -> m ()
- glLightModelfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glLightModeli :: MonadIO m => GLenum -> GLint -> m ()
- glLightModeliv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glLightf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glLightfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glLighti :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glLightiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glLineStipple :: MonadIO m => GLint -> GLushort -> m ()
- glListBase :: MonadIO m => GLuint -> m ()
- glLoadIdentity :: MonadIO m => m ()
- glLoadMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glLoadMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glLoadName :: MonadIO m => GLuint -> m ()
- glLoadTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glLoadTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glMap1d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()
- glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()
- glMap2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()
- glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()
- glMapGrid1d :: MonadIO m => GLint -> GLdouble -> GLdouble -> m ()
- glMapGrid1f :: MonadIO m => GLint -> GLfloat -> GLfloat -> m ()
- glMapGrid2d :: MonadIO m => GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m ()
- glMapGrid2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m ()
- glMaterialf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glMaterialfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glMateriali :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glMaterialiv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glMatrixMode :: MonadIO m => GLenum -> m ()
- glMultMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glMultMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glMultTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m ()
- glMultTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m ()
- glMultiTexCoord1d :: MonadIO m => GLenum -> GLdouble -> m ()
- glMultiTexCoord1dv :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMultiTexCoord1f :: MonadIO m => GLenum -> GLfloat -> m ()
- glMultiTexCoord1fv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMultiTexCoord1i :: MonadIO m => GLenum -> GLint -> m ()
- glMultiTexCoord1iv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glMultiTexCoord1s :: MonadIO m => GLenum -> GLshort -> m ()
- glMultiTexCoord1sv :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glMultiTexCoord2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m ()
- glMultiTexCoord2dv :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMultiTexCoord2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m ()
- glMultiTexCoord2fv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMultiTexCoord2i :: MonadIO m => GLenum -> GLint -> GLint -> m ()
- glMultiTexCoord2iv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glMultiTexCoord2s :: MonadIO m => GLenum -> GLshort -> GLshort -> m ()
- glMultiTexCoord2sv :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glMultiTexCoord3d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMultiTexCoord3dv :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMultiTexCoord3f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()
- glMultiTexCoord3fv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMultiTexCoord3i :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()
- glMultiTexCoord3iv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glMultiTexCoord3s :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()
- glMultiTexCoord3sv :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glMultiTexCoord4d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glMultiTexCoord4dv :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glMultiTexCoord4f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glMultiTexCoord4fv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glMultiTexCoord4i :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
- glMultiTexCoord4iv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glMultiTexCoord4s :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glMultiTexCoord4sv :: MonadIO m => GLenum -> Ptr GLshort -> m ()
- glNewList :: MonadIO m => GLuint -> GLenum -> m ()
- glNormal3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glNormal3bv :: MonadIO m => Ptr GLbyte -> m ()
- glNormal3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glNormal3dv :: MonadIO m => Ptr GLdouble -> m ()
- glNormal3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glNormal3fv :: MonadIO m => Ptr GLfloat -> m ()
- glNormal3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glNormal3iv :: MonadIO m => Ptr GLint -> m ()
- glNormal3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glNormal3sv :: MonadIO m => Ptr GLshort -> m ()
- glNormalPointer :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()
- glOrtho :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glPassThrough :: MonadIO m => GLfloat -> m ()
- glPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()
- glPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
- glPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m ()
- glPixelTransferf :: MonadIO m => GLenum -> GLfloat -> m ()
- glPixelTransferi :: MonadIO m => GLenum -> GLint -> m ()
- glPixelZoom :: MonadIO m => GLfloat -> GLfloat -> m ()
- glPolygonStipple :: MonadIO m => Ptr GLubyte -> m ()
- glPopAttrib :: MonadIO m => m ()
- glPopClientAttrib :: MonadIO m => m ()
- glPopMatrix :: MonadIO m => m ()
- glPopName :: MonadIO m => m ()
- glPrioritizeTextures :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLfloat -> m ()
- glPushAttrib :: MonadIO m => GLbitfield -> m ()
- glPushClientAttrib :: MonadIO m => GLbitfield -> m ()
- glPushMatrix :: MonadIO m => m ()
- glPushName :: MonadIO m => GLuint -> m ()
- glRasterPos2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glRasterPos2dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glRasterPos2fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos2i :: MonadIO m => GLint -> GLint -> m ()
- glRasterPos2iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos2s :: MonadIO m => GLshort -> GLshort -> m ()
- glRasterPos2sv :: MonadIO m => Ptr GLshort -> m ()
- glRasterPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glRasterPos3dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glRasterPos3fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glRasterPos3iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glRasterPos3sv :: MonadIO m => Ptr GLshort -> m ()
- glRasterPos4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRasterPos4dv :: MonadIO m => Ptr GLdouble -> m ()
- glRasterPos4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glRasterPos4fv :: MonadIO m => Ptr GLfloat -> m ()
- glRasterPos4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glRasterPos4iv :: MonadIO m => Ptr GLint -> m ()
- glRasterPos4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glRasterPos4sv :: MonadIO m => Ptr GLshort -> m ()
- glRectd :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRectdv :: MonadIO m => Ptr GLdouble -> Ptr GLdouble -> m ()
- glRectf :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glRectfv :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()
- glRecti :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glRectiv :: MonadIO m => Ptr GLint -> Ptr GLint -> m ()
- glRects :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glRectsv :: MonadIO m => Ptr GLshort -> Ptr GLshort -> m ()
- glRenderMode :: MonadIO m => GLenum -> m GLint
- glRotated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glRotatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glScaled :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glScalef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glSecondaryColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glSecondaryColor3bv :: MonadIO m => Ptr GLbyte -> m ()
- glSecondaryColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glSecondaryColor3dv :: MonadIO m => Ptr GLdouble -> m ()
- glSecondaryColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glSecondaryColor3fv :: MonadIO m => Ptr GLfloat -> m ()
- glSecondaryColor3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glSecondaryColor3iv :: MonadIO m => Ptr GLint -> m ()
- glSecondaryColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glSecondaryColor3sv :: MonadIO m => Ptr GLshort -> m ()
- glSecondaryColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
- glSecondaryColor3ubv :: MonadIO m => Ptr GLubyte -> m ()
- glSecondaryColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glSecondaryColor3uiv :: MonadIO m => Ptr GLuint -> m ()
- glSecondaryColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
- glSecondaryColor3usv :: MonadIO m => Ptr GLushort -> m ()
- glSecondaryColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glSelectBuffer :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glShadeModel :: MonadIO m => GLenum -> m ()
- glTexCoord1d :: MonadIO m => GLdouble -> m ()
- glTexCoord1dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord1f :: MonadIO m => GLfloat -> m ()
- glTexCoord1fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord1i :: MonadIO m => GLint -> m ()
- glTexCoord1iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord1s :: MonadIO m => GLshort -> m ()
- glTexCoord1sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glTexCoord2dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glTexCoord2fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord2i :: MonadIO m => GLint -> GLint -> m ()
- glTexCoord2iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord2s :: MonadIO m => GLshort -> GLshort -> m ()
- glTexCoord2sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glTexCoord3dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glTexCoord3fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glTexCoord3iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glTexCoord3sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoord4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glTexCoord4dv :: MonadIO m => Ptr GLdouble -> m ()
- glTexCoord4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glTexCoord4fv :: MonadIO m => Ptr GLfloat -> m ()
- glTexCoord4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glTexCoord4iv :: MonadIO m => Ptr GLint -> m ()
- glTexCoord4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glTexCoord4sv :: MonadIO m => Ptr GLshort -> m ()
- glTexCoordPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glTexEnvf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glTexEnvfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTexEnvi :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexEnviv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTexGend :: MonadIO m => GLenum -> GLenum -> GLdouble -> m ()
- glTexGendv :: MonadIO m => GLenum -> GLenum -> Ptr GLdouble -> m ()
- glTexGenf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glTexGenfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glTexGeni :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glTexGeniv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glTranslated :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glTranslatef :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glVertex2dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glVertex2fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex2i :: MonadIO m => GLint -> GLint -> m ()
- glVertex2iv :: MonadIO m => Ptr GLint -> m ()
- glVertex2s :: MonadIO m => GLshort -> GLshort -> m ()
- glVertex2sv :: MonadIO m => Ptr GLshort -> m ()
- glVertex3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glVertex3dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex3fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glVertex3iv :: MonadIO m => Ptr GLint -> m ()
- glVertex3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glVertex3sv :: MonadIO m => Ptr GLshort -> m ()
- glVertex4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glVertex4dv :: MonadIO m => Ptr GLdouble -> m ()
- glVertex4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glVertex4fv :: MonadIO m => Ptr GLfloat -> m ()
- glVertex4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glVertex4iv :: MonadIO m => Ptr GLint -> m ()
- glVertex4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glVertex4sv :: MonadIO m => Ptr GLshort -> m ()
- glVertexPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()
- glWindowPos2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glWindowPos2dv :: MonadIO m => Ptr GLdouble -> m ()
- glWindowPos2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glWindowPos2fv :: MonadIO m => Ptr GLfloat -> m ()
- glWindowPos2i :: MonadIO m => GLint -> GLint -> m ()
- glWindowPos2iv :: MonadIO m => Ptr GLint -> m ()
- glWindowPos2s :: MonadIO m => GLshort -> GLshort -> m ()
- glWindowPos2sv :: MonadIO m => Ptr GLshort -> m ()
- glWindowPos3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glWindowPos3dv :: MonadIO m => Ptr GLdouble -> m ()
- glWindowPos3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glWindowPos3fv :: MonadIO m => Ptr GLfloat -> m ()
- glWindowPos3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glWindowPos3iv :: MonadIO m => Ptr GLint -> m ()
- glWindowPos3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glWindowPos3sv :: MonadIO m => Ptr GLshort -> m ()
- pattern GL_2D :: GLenum
- pattern GL_2_BYTES :: GLenum
- pattern GL_3D :: GLenum
- pattern GL_3D_COLOR :: GLenum
- pattern GL_3D_COLOR_TEXTURE :: GLenum
- pattern GL_3_BYTES :: GLenum
- pattern GL_4D_COLOR_TEXTURE :: GLenum
- pattern GL_4_BYTES :: GLenum
- pattern GL_ACCUM :: GLenum
- pattern GL_ACCUM_ALPHA_BITS :: GLenum
- pattern GL_ACCUM_BLUE_BITS :: GLenum
- pattern GL_ACCUM_BUFFER_BIT :: GLenum
- pattern GL_ACCUM_CLEAR_VALUE :: GLenum
- pattern GL_ACCUM_GREEN_BITS :: GLenum
- pattern GL_ACCUM_RED_BITS :: GLenum
- pattern GL_ADD :: GLenum
- pattern GL_ADD_SIGNED :: GLenum
- pattern GL_ALIASED_POINT_SIZE_RANGE :: GLenum
- pattern GL_ALL_ATTRIB_BITS :: GLenum
- pattern GL_ALPHA12 :: GLenum
- pattern GL_ALPHA16 :: GLenum
- pattern GL_ALPHA4 :: GLenum
- pattern GL_ALPHA8 :: GLenum
- pattern GL_ALPHA_BIAS :: GLenum
- pattern GL_ALPHA_BITS :: GLenum
- pattern GL_ALPHA_INTEGER :: GLenum
- pattern GL_ALPHA_SCALE :: GLenum
- pattern GL_ALPHA_TEST :: GLenum
- pattern GL_ALPHA_TEST_FUNC :: GLenum
- pattern GL_ALPHA_TEST_REF :: GLenum
- pattern GL_AMBIENT :: GLenum
- pattern GL_AMBIENT_AND_DIFFUSE :: GLenum
- pattern GL_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_AUTO_NORMAL :: GLenum
- pattern GL_AUX0 :: GLenum
- pattern GL_AUX1 :: GLenum
- pattern GL_AUX2 :: GLenum
- pattern GL_AUX3 :: GLenum
- pattern GL_AUX_BUFFERS :: GLenum
- pattern GL_BITMAP :: GLenum
- pattern GL_BITMAP_TOKEN :: GLenum
- pattern GL_BLUE_BIAS :: GLenum
- pattern GL_BLUE_BITS :: GLenum
- pattern GL_BLUE_SCALE :: GLenum
- pattern GL_C3F_V3F :: GLenum
- pattern GL_C4F_N3F_V3F :: GLenum
- pattern GL_C4UB_V2F :: GLenum
- pattern GL_C4UB_V3F :: GLenum
- pattern GL_CLAMP :: GLenum
- pattern GL_CLAMP_FRAGMENT_COLOR :: GLenum
- pattern GL_CLAMP_VERTEX_COLOR :: GLenum
- pattern GL_CLIENT_ACTIVE_TEXTURE :: GLenum
- pattern GL_CLIENT_ALL_ATTRIB_BITS :: GLenum
- pattern GL_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_CLIENT_PIXEL_STORE_BIT :: GLenum
- pattern GL_CLIENT_VERTEX_ARRAY_BIT :: GLenum
- pattern GL_CLIP_PLANE0 :: GLenum
- pattern GL_CLIP_PLANE1 :: GLenum
- pattern GL_CLIP_PLANE2 :: GLenum
- pattern GL_CLIP_PLANE3 :: GLenum
- pattern GL_CLIP_PLANE4 :: GLenum
- pattern GL_CLIP_PLANE5 :: GLenum
- pattern GL_COEFF :: GLenum
- pattern GL_COLOR_ARRAY :: GLenum
- pattern GL_COLOR_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_COLOR_ARRAY_POINTER :: GLenum
- pattern GL_COLOR_ARRAY_SIZE :: GLenum
- pattern GL_COLOR_ARRAY_STRIDE :: GLenum
- pattern GL_COLOR_ARRAY_TYPE :: GLenum
- pattern GL_COLOR_INDEX :: GLenum
- pattern GL_COLOR_INDEXES :: GLenum
- pattern GL_COLOR_MATERIAL :: GLenum
- pattern GL_COLOR_MATERIAL_FACE :: GLenum
- pattern GL_COLOR_MATERIAL_PARAMETER :: GLenum
- pattern GL_COLOR_SUM :: GLenum
- pattern GL_COMBINE :: GLenum
- pattern GL_COMBINE_ALPHA :: GLenum
- pattern GL_COMBINE_RGB :: GLenum
- pattern GL_COMPARE_R_TO_TEXTURE :: GLenum
- pattern GL_COMPILE :: GLenum
- pattern GL_COMPILE_AND_EXECUTE :: GLenum
- pattern GL_COMPRESSED_ALPHA :: GLenum
- pattern GL_COMPRESSED_INTENSITY :: GLenum
- pattern GL_COMPRESSED_LUMINANCE :: GLenum
- pattern GL_COMPRESSED_LUMINANCE_ALPHA :: GLenum
- pattern GL_COMPRESSED_SLUMINANCE :: GLenum
- pattern GL_COMPRESSED_SLUMINANCE_ALPHA :: GLenum
- pattern GL_CONSTANT :: GLenum
- pattern GL_CONSTANT_ATTENUATION :: GLenum
- pattern GL_COORD_REPLACE :: GLenum
- pattern GL_COPY_PIXEL_TOKEN :: GLenum
- pattern GL_CURRENT_BIT :: GLenum
- pattern GL_CURRENT_COLOR :: GLenum
- pattern GL_CURRENT_FOG_COORD :: GLenum
- pattern GL_CURRENT_FOG_COORDINATE :: GLenum
- pattern GL_CURRENT_INDEX :: GLenum
- pattern GL_CURRENT_NORMAL :: GLenum
- pattern GL_CURRENT_RASTER_COLOR :: GLenum
- pattern GL_CURRENT_RASTER_DISTANCE :: GLenum
- pattern GL_CURRENT_RASTER_INDEX :: GLenum
- pattern GL_CURRENT_RASTER_POSITION :: GLenum
- pattern GL_CURRENT_RASTER_POSITION_VALID :: GLenum
- pattern GL_CURRENT_RASTER_SECONDARY_COLOR :: GLenum
- pattern GL_CURRENT_RASTER_TEXTURE_COORDS :: GLenum
- pattern GL_CURRENT_SECONDARY_COLOR :: GLenum
- pattern GL_CURRENT_TEXTURE_COORDS :: GLenum
- pattern GL_DECAL :: GLenum
- pattern GL_DEPTH_BIAS :: GLenum
- pattern GL_DEPTH_BITS :: GLenum
- pattern GL_DEPTH_SCALE :: GLenum
- pattern GL_DEPTH_TEXTURE_MODE :: GLenum
- pattern GL_DIFFUSE :: GLenum
- pattern GL_DOMAIN :: GLenum
- pattern GL_DOT3_RGB :: GLenum
- pattern GL_DOT3_RGBA :: GLenum
- pattern GL_DRAW_PIXEL_TOKEN :: GLenum
- pattern GL_EDGE_FLAG :: GLenum
- pattern GL_EDGE_FLAG_ARRAY :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_POINTER :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_STRIDE :: GLenum
- pattern GL_EMISSION :: GLenum
- pattern GL_ENABLE_BIT :: GLenum
- pattern GL_EVAL_BIT :: GLenum
- pattern GL_EXP :: GLenum
- pattern GL_EXP2 :: GLenum
- pattern GL_EYE_LINEAR :: GLenum
- pattern GL_EYE_PLANE :: GLenum
- pattern GL_FEEDBACK :: GLenum
- pattern GL_FEEDBACK_BUFFER_POINTER :: GLenum
- pattern GL_FEEDBACK_BUFFER_SIZE :: GLenum
- pattern GL_FEEDBACK_BUFFER_TYPE :: GLenum
- pattern GL_FLAT :: GLenum
- pattern GL_FOG :: GLenum
- pattern GL_FOG_BIT :: GLenum
- pattern GL_FOG_COLOR :: GLenum
- pattern GL_FOG_COORD :: GLenum
- pattern GL_FOG_COORDINATE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_POINTER :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_STRIDE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_TYPE :: GLenum
- pattern GL_FOG_COORDINATE_SOURCE :: GLenum
- pattern GL_FOG_COORD_ARRAY :: GLenum
- pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_FOG_COORD_ARRAY_POINTER :: GLenum
- pattern GL_FOG_COORD_ARRAY_STRIDE :: GLenum
- pattern GL_FOG_COORD_ARRAY_TYPE :: GLenum
- pattern GL_FOG_COORD_SRC :: GLenum
- pattern GL_FOG_DENSITY :: GLenum
- pattern GL_FOG_END :: GLenum
- pattern GL_FOG_HINT :: GLenum
- pattern GL_FOG_INDEX :: GLenum
- pattern GL_FOG_MODE :: GLenum
- pattern GL_FOG_START :: GLenum
- pattern GL_FRAGMENT_DEPTH :: GLenum
- pattern GL_GENERATE_MIPMAP :: GLenum
- pattern GL_GENERATE_MIPMAP_HINT :: GLenum
- pattern GL_GREEN_BIAS :: GLenum
- pattern GL_GREEN_BITS :: GLenum
- pattern GL_GREEN_SCALE :: GLenum
- pattern GL_HINT_BIT :: GLenum
- pattern GL_INDEX_ARRAY :: GLenum
- pattern GL_INDEX_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_INDEX_ARRAY_POINTER :: GLenum
- pattern GL_INDEX_ARRAY_STRIDE :: GLenum
- pattern GL_INDEX_ARRAY_TYPE :: GLenum
- pattern GL_INDEX_BITS :: GLenum
- pattern GL_INDEX_CLEAR_VALUE :: GLenum
- pattern GL_INDEX_LOGIC_OP :: GLenum
- pattern GL_INDEX_MODE :: GLenum
- pattern GL_INDEX_OFFSET :: GLenum
- pattern GL_INDEX_SHIFT :: GLenum
- pattern GL_INDEX_WRITEMASK :: GLenum
- pattern GL_INTENSITY :: GLenum
- pattern GL_INTENSITY12 :: GLenum
- pattern GL_INTENSITY16 :: GLenum
- pattern GL_INTENSITY4 :: GLenum
- pattern GL_INTENSITY8 :: GLenum
- pattern GL_INTERPOLATE :: GLenum
- pattern GL_LIGHT0 :: GLenum
- pattern GL_LIGHT1 :: GLenum
- pattern GL_LIGHT2 :: GLenum
- pattern GL_LIGHT3 :: GLenum
- pattern GL_LIGHT4 :: GLenum
- pattern GL_LIGHT5 :: GLenum
- pattern GL_LIGHT6 :: GLenum
- pattern GL_LIGHT7 :: GLenum
- pattern GL_LIGHTING :: GLenum
- pattern GL_LIGHTING_BIT :: GLenum
- pattern GL_LIGHT_MODEL_AMBIENT :: GLenum
- pattern GL_LIGHT_MODEL_COLOR_CONTROL :: GLenum
- pattern GL_LIGHT_MODEL_LOCAL_VIEWER :: GLenum
- pattern GL_LIGHT_MODEL_TWO_SIDE :: GLenum
- pattern GL_LINEAR_ATTENUATION :: GLenum
- pattern GL_LINE_BIT :: GLenum
- pattern GL_LINE_RESET_TOKEN :: GLenum
- pattern GL_LINE_STIPPLE :: GLenum
- pattern GL_LINE_STIPPLE_PATTERN :: GLenum
- pattern GL_LINE_STIPPLE_REPEAT :: GLenum
- pattern GL_LINE_TOKEN :: GLenum
- pattern GL_LIST_BASE :: GLenum
- pattern GL_LIST_BIT :: GLenum
- pattern GL_LIST_INDEX :: GLenum
- pattern GL_LIST_MODE :: GLenum
- pattern GL_LOAD :: GLenum
- pattern GL_LOGIC_OP :: GLenum
- pattern GL_LUMINANCE :: GLenum
- pattern GL_LUMINANCE12 :: GLenum
- pattern GL_LUMINANCE12_ALPHA12 :: GLenum
- pattern GL_LUMINANCE12_ALPHA4 :: GLenum
- pattern GL_LUMINANCE16 :: GLenum
- pattern GL_LUMINANCE16_ALPHA16 :: GLenum
- pattern GL_LUMINANCE4 :: GLenum
- pattern GL_LUMINANCE4_ALPHA4 :: GLenum
- pattern GL_LUMINANCE6_ALPHA2 :: GLenum
- pattern GL_LUMINANCE8 :: GLenum
- pattern GL_LUMINANCE8_ALPHA8 :: GLenum
- pattern GL_LUMINANCE_ALPHA :: GLenum
- pattern GL_MAP1_COLOR_4 :: GLenum
- pattern GL_MAP1_GRID_DOMAIN :: GLenum
- pattern GL_MAP1_GRID_SEGMENTS :: GLenum
- pattern GL_MAP1_INDEX :: GLenum
- pattern GL_MAP1_NORMAL :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_1 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_2 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_3 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_4 :: GLenum
- pattern GL_MAP1_VERTEX_3 :: GLenum
- pattern GL_MAP1_VERTEX_4 :: GLenum
- pattern GL_MAP2_COLOR_4 :: GLenum
- pattern GL_MAP2_GRID_DOMAIN :: GLenum
- pattern GL_MAP2_GRID_SEGMENTS :: GLenum
- pattern GL_MAP2_INDEX :: GLenum
- pattern GL_MAP2_NORMAL :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_1 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_2 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_3 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_4 :: GLenum
- pattern GL_MAP2_VERTEX_3 :: GLenum
- pattern GL_MAP2_VERTEX_4 :: GLenum
- pattern GL_MAP_COLOR :: GLenum
- pattern GL_MAP_STENCIL :: GLenum
- pattern GL_MATRIX_MODE :: GLenum
- pattern GL_MAX_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_MAX_CLIP_PLANES :: GLenum
- pattern GL_MAX_EVAL_ORDER :: GLenum
- pattern GL_MAX_LIGHTS :: GLenum
- pattern GL_MAX_LIST_NESTING :: GLenum
- pattern GL_MAX_MODELVIEW_STACK_DEPTH :: GLenum
- pattern GL_MAX_NAME_STACK_DEPTH :: GLenum
- pattern GL_MAX_PIXEL_MAP_TABLE :: GLenum
- pattern GL_MAX_PROJECTION_STACK_DEPTH :: GLenum
- pattern GL_MAX_TEXTURE_COORDS :: GLenum
- pattern GL_MAX_TEXTURE_STACK_DEPTH :: GLenum
- pattern GL_MAX_TEXTURE_UNITS :: GLenum
- pattern GL_MODELVIEW :: GLenum
- pattern GL_MODELVIEW_MATRIX :: GLenum
- pattern GL_MODELVIEW_STACK_DEPTH :: GLenum
- pattern GL_MODULATE :: GLenum
- pattern GL_MULT :: GLenum
- pattern GL_MULTISAMPLE_BIT :: GLenum
- pattern GL_N3F_V3F :: GLenum
- pattern GL_NAME_STACK_DEPTH :: GLenum
- pattern GL_NORMALIZE :: GLenum
- pattern GL_NORMAL_ARRAY :: GLenum
- pattern GL_NORMAL_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_NORMAL_ARRAY_POINTER :: GLenum
- pattern GL_NORMAL_ARRAY_STRIDE :: GLenum
- pattern GL_NORMAL_ARRAY_TYPE :: GLenum
- pattern GL_NORMAL_MAP :: GLenum
- pattern GL_OBJECT_LINEAR :: GLenum
- pattern GL_OBJECT_PLANE :: GLenum
- pattern GL_OPERAND0_ALPHA :: GLenum
- pattern GL_OPERAND0_RGB :: GLenum
- pattern GL_OPERAND1_ALPHA :: GLenum
- pattern GL_OPERAND1_RGB :: GLenum
- pattern GL_OPERAND2_ALPHA :: GLenum
- pattern GL_OPERAND2_RGB :: GLenum
- pattern GL_ORDER :: GLenum
- pattern GL_PASS_THROUGH_TOKEN :: GLenum
- pattern GL_PERSPECTIVE_CORRECTION_HINT :: GLenum
- pattern GL_PIXEL_MAP_A_TO_A :: GLenum
- pattern GL_PIXEL_MAP_A_TO_A_SIZE :: GLenum
- pattern GL_PIXEL_MAP_B_TO_B :: GLenum
- pattern GL_PIXEL_MAP_B_TO_B_SIZE :: GLenum
- pattern GL_PIXEL_MAP_G_TO_G :: GLenum
- pattern GL_PIXEL_MAP_G_TO_G_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_A :: GLenum
- pattern GL_PIXEL_MAP_I_TO_A_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_B :: GLenum
- pattern GL_PIXEL_MAP_I_TO_B_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_G :: GLenum
- pattern GL_PIXEL_MAP_I_TO_G_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_I :: GLenum
- pattern GL_PIXEL_MAP_I_TO_I_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_R :: GLenum
- pattern GL_PIXEL_MAP_I_TO_R_SIZE :: GLenum
- pattern GL_PIXEL_MAP_R_TO_R :: GLenum
- pattern GL_PIXEL_MAP_R_TO_R_SIZE :: GLenum
- pattern GL_PIXEL_MAP_S_TO_S :: GLenum
- pattern GL_PIXEL_MAP_S_TO_S_SIZE :: GLenum
- pattern GL_PIXEL_MODE_BIT :: GLenum
- pattern GL_POINT_BIT :: GLenum
- pattern GL_POINT_DISTANCE_ATTENUATION :: GLenum
- pattern GL_POINT_SIZE_MAX :: GLenum
- pattern GL_POINT_SIZE_MIN :: GLenum
- pattern GL_POINT_SMOOTH :: GLenum
- pattern GL_POINT_SMOOTH_HINT :: GLenum
- pattern GL_POINT_SPRITE :: GLenum
- pattern GL_POINT_TOKEN :: GLenum
- pattern GL_POLYGON :: GLenum
- pattern GL_POLYGON_BIT :: GLenum
- pattern GL_POLYGON_STIPPLE :: GLenum
- pattern GL_POLYGON_STIPPLE_BIT :: GLenum
- pattern GL_POLYGON_TOKEN :: GLenum
- pattern GL_POSITION :: GLenum
- pattern GL_PREVIOUS :: GLenum
- pattern GL_PRIMARY_COLOR :: GLenum
- pattern GL_PROJECTION :: GLenum
- pattern GL_PROJECTION_MATRIX :: GLenum
- pattern GL_PROJECTION_STACK_DEPTH :: GLenum
- pattern GL_Q :: GLenum
- pattern GL_QUADRATIC_ATTENUATION :: GLenum
- pattern GL_QUADS :: GLenum
- pattern GL_QUAD_STRIP :: GLenum
- pattern GL_R :: GLenum
- pattern GL_RED_BIAS :: GLenum
- pattern GL_RED_BITS :: GLenum
- pattern GL_RED_SCALE :: GLenum
- pattern GL_REFLECTION_MAP :: GLenum
- pattern GL_RENDER :: GLenum
- pattern GL_RENDER_MODE :: GLenum
- pattern GL_RESCALE_NORMAL :: GLenum
- pattern GL_RETURN :: GLenum
- pattern GL_RGBA_MODE :: GLenum
- pattern GL_RGB_SCALE :: GLenum
- pattern GL_S :: GLenum
- pattern GL_SCISSOR_BIT :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_POINTER :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_SIZE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_TYPE :: GLenum
- pattern GL_SELECT :: GLenum
- pattern GL_SELECTION_BUFFER_POINTER :: GLenum
- pattern GL_SELECTION_BUFFER_SIZE :: GLenum
- pattern GL_SEPARATE_SPECULAR_COLOR :: GLenum
- pattern GL_SHADE_MODEL :: GLenum
- pattern GL_SHININESS :: GLenum
- pattern GL_SINGLE_COLOR :: GLenum
- pattern GL_SLUMINANCE :: GLenum
- pattern GL_SLUMINANCE8 :: GLenum
- pattern GL_SLUMINANCE8_ALPHA8 :: GLenum
- pattern GL_SLUMINANCE_ALPHA :: GLenum
- pattern GL_SMOOTH :: GLenum
- pattern GL_SOURCE0_ALPHA :: GLenum
- pattern GL_SOURCE0_RGB :: GLenum
- pattern GL_SOURCE1_ALPHA :: GLenum
- pattern GL_SOURCE1_RGB :: GLenum
- pattern GL_SOURCE2_ALPHA :: GLenum
- pattern GL_SOURCE2_RGB :: GLenum
- pattern GL_SPECULAR :: GLenum
- pattern GL_SPHERE_MAP :: GLenum
- pattern GL_SPOT_CUTOFF :: GLenum
- pattern GL_SPOT_DIRECTION :: GLenum
- pattern GL_SPOT_EXPONENT :: GLenum
- pattern GL_SRC0_ALPHA :: GLenum
- pattern GL_SRC0_RGB :: GLenum
- pattern GL_SRC1_RGB :: GLenum
- pattern GL_SRC2_ALPHA :: GLenum
- pattern GL_SRC2_RGB :: GLenum
- pattern GL_STACK_OVERFLOW :: GLenum
- pattern GL_STACK_UNDERFLOW :: GLenum
- pattern GL_STENCIL_BITS :: GLenum
- pattern GL_SUBTRACT :: GLenum
- pattern GL_T :: GLenum
- pattern GL_T2F_C3F_V3F :: GLenum
- pattern GL_T2F_C4F_N3F_V3F :: GLenum
- pattern GL_T2F_C4UB_V3F :: GLenum
- pattern GL_T2F_N3F_V3F :: GLenum
- pattern GL_T2F_V3F :: GLenum
- pattern GL_T4F_C4F_N3F_V4F :: GLenum
- pattern GL_T4F_V4F :: GLenum
- pattern GL_TEXTURE_BIT :: GLenum
- pattern GL_TEXTURE_BORDER :: GLenum
- pattern GL_TEXTURE_COMPONENTS :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_POINTER :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_SIZE :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_STRIDE :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_TYPE :: GLenum
- pattern GL_TEXTURE_ENV :: GLenum
- pattern GL_TEXTURE_ENV_COLOR :: GLenum
- pattern GL_TEXTURE_ENV_MODE :: GLenum
- pattern GL_TEXTURE_FILTER_CONTROL :: GLenum
- pattern GL_TEXTURE_GEN_MODE :: GLenum
- pattern GL_TEXTURE_GEN_Q :: GLenum
- pattern GL_TEXTURE_GEN_R :: GLenum
- pattern GL_TEXTURE_GEN_S :: GLenum
- pattern GL_TEXTURE_GEN_T :: GLenum
- pattern GL_TEXTURE_INTENSITY_SIZE :: GLenum
- pattern GL_TEXTURE_INTENSITY_TYPE :: GLenum
- pattern GL_TEXTURE_LUMINANCE_SIZE :: GLenum
- pattern GL_TEXTURE_LUMINANCE_TYPE :: GLenum
- pattern GL_TEXTURE_MATRIX :: GLenum
- pattern GL_TEXTURE_PRIORITY :: GLenum
- pattern GL_TEXTURE_RESIDENT :: GLenum
- pattern GL_TEXTURE_STACK_DEPTH :: GLenum
- pattern GL_TRANSFORM_BIT :: GLenum
- pattern GL_TRANSPOSE_COLOR_MATRIX :: GLenum
- pattern GL_TRANSPOSE_MODELVIEW_MATRIX :: GLenum
- pattern GL_TRANSPOSE_PROJECTION_MATRIX :: GLenum
- pattern GL_TRANSPOSE_TEXTURE_MATRIX :: GLenum
- pattern GL_V2F :: GLenum
- pattern GL_V3F :: GLenum
- pattern GL_VERTEX_ARRAY :: GLenum
- pattern GL_VERTEX_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_VERTEX_ARRAY_POINTER :: GLenum
- pattern GL_VERTEX_ARRAY_SIZE :: GLenum
- pattern GL_VERTEX_ARRAY_STRIDE :: GLenum
- pattern GL_VERTEX_ARRAY_TYPE :: GLenum
- pattern GL_VERTEX_PROGRAM_TWO_SIDE :: GLenum
- pattern GL_VIEWPORT_BIT :: GLenum
- pattern GL_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_ZOOM_X :: GLenum
- pattern GL_ZOOM_Y :: GLenum
Graphics.GL.Raw.Profile.Compatibility32
glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m () Source
glArrayElement :: MonadIO m => GLint -> m () Source
glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m () Source
glCallList :: MonadIO m => GLuint -> m () Source
glClearIndex :: MonadIO m => GLfloat -> m () Source
glClientActiveTexture :: MonadIO m => GLenum -> m () Source
glColor3bv :: MonadIO m => Ptr GLbyte -> m () Source
glColor3dv :: MonadIO m => Ptr GLdouble -> m () Source
glColor3fv :: MonadIO m => Ptr GLfloat -> m () Source
glColor3iv :: MonadIO m => Ptr GLint -> m () Source
glColor3sv :: MonadIO m => Ptr GLshort -> m () Source
glColor3ubv :: MonadIO m => Ptr GLubyte -> m () Source
glColor3uiv :: MonadIO m => Ptr GLuint -> m () Source
glColor3usv :: MonadIO m => Ptr GLushort -> m () Source
glColor4bv :: MonadIO m => Ptr GLbyte -> m () Source
glColor4dv :: MonadIO m => Ptr GLdouble -> m () Source
glColor4fv :: MonadIO m => Ptr GLfloat -> m () Source
glColor4iv :: MonadIO m => Ptr GLint -> m () Source
glColor4sv :: MonadIO m => Ptr GLshort -> m () Source
glColor4ubv :: MonadIO m => Ptr GLubyte -> m () Source
glColor4uiv :: MonadIO m => Ptr GLuint -> m () Source
glColor4usv :: MonadIO m => Ptr GLushort -> m () Source
glColorMaterial :: MonadIO m => GLenum -> GLenum -> m () Source
glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m () Source
glDisableClientState :: MonadIO m => GLenum -> m () Source
glEdgeFlag :: MonadIO m => GLboolean -> m () Source
glEdgeFlagPointer :: MonadIO m => GLsizei -> Ptr () -> m () Source
glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m () Source
glEnableClientState :: MonadIO m => GLenum -> m () Source
glEvalCoord1d :: MonadIO m => GLdouble -> m () Source
glEvalCoord1dv :: MonadIO m => Ptr GLdouble -> m () Source
glEvalCoord1f :: MonadIO m => GLfloat -> m () Source
glEvalCoord1fv :: MonadIO m => Ptr GLfloat -> m () Source
glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glEvalCoord2dv :: MonadIO m => Ptr GLdouble -> m () Source
glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glEvalCoord2fv :: MonadIO m => Ptr GLfloat -> m () Source
glEvalPoint1 :: MonadIO m => GLint -> m () Source
glEvalPoint2 :: MonadIO m => GLint -> GLint -> m () Source
glFogCoordd :: MonadIO m => GLdouble -> m () Source
glFogCoorddv :: MonadIO m => Ptr GLdouble -> m () Source
glFogCoordf :: MonadIO m => GLfloat -> m () Source
glFogCoordfv :: MonadIO m => Ptr GLfloat -> m () Source
glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
glGenLists :: MonadIO m => GLsizei -> m GLuint Source
glGetPointerv :: MonadIO m => GLenum -> Ptr () -> m () Source
glGetPolygonStipple :: MonadIO m => Ptr GLubyte -> m () Source
glIndexMask :: MonadIO m => GLuint -> m () Source
glIndexubv :: MonadIO m => Ptr GLubyte -> m () Source
glInitNames :: MonadIO m => m () Source
glLightModelf :: MonadIO m => GLenum -> GLfloat -> m () Source
glLightModeli :: MonadIO m => GLenum -> GLint -> m () Source
glLineStipple :: MonadIO m => GLint -> GLushort -> m () Source
glListBase :: MonadIO m => GLuint -> m () Source
glLoadIdentity :: MonadIO m => m () Source
glLoadMatrixd :: MonadIO m => Ptr GLdouble -> m () Source
glLoadMatrixf :: MonadIO m => Ptr GLfloat -> m () Source
glLoadName :: MonadIO m => GLuint -> m () Source
glLoadTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m () Source
glLoadTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m () Source
glMap1d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () Source
glMap1f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source
glMap2d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m () Source
glMap2f :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m () Source
glMapGrid2d :: MonadIO m => GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m () Source
glMapGrid2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m () Source
glMatrixMode :: MonadIO m => GLenum -> m () Source
glMultMatrixd :: MonadIO m => Ptr GLdouble -> m () Source
glMultMatrixf :: MonadIO m => Ptr GLfloat -> m () Source
glMultTransposeMatrixd :: MonadIO m => Ptr GLdouble -> m () Source
glMultTransposeMatrixf :: MonadIO m => Ptr GLfloat -> m () Source
glMultiTexCoord1d :: MonadIO m => GLenum -> GLdouble -> m () Source
glMultiTexCoord1f :: MonadIO m => GLenum -> GLfloat -> m () Source
glMultiTexCoord1i :: MonadIO m => GLenum -> GLint -> m () Source
glMultiTexCoord1s :: MonadIO m => GLenum -> GLshort -> m () Source
glMultiTexCoord4d :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
glNormal3bv :: MonadIO m => Ptr GLbyte -> m () Source
glNormal3dv :: MonadIO m => Ptr GLdouble -> m () Source
glNormal3fv :: MonadIO m => Ptr GLfloat -> m () Source
glNormal3iv :: MonadIO m => Ptr GLint -> m () Source
glNormal3sv :: MonadIO m => Ptr GLshort -> m () Source
glOrtho :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m () Source
glPassThrough :: MonadIO m => GLfloat -> m () Source
glPixelTransferf :: MonadIO m => GLenum -> GLfloat -> m () Source
glPixelTransferi :: MonadIO m => GLenum -> GLint -> m () Source
glPixelZoom :: MonadIO m => GLfloat -> GLfloat -> m () Source
glPolygonStipple :: MonadIO m => Ptr GLubyte -> m () Source
glPopAttrib :: MonadIO m => m () Source
glPopClientAttrib :: MonadIO m => m () Source
glPopMatrix :: MonadIO m => m () Source
glPushAttrib :: MonadIO m => GLbitfield -> m () Source
glPushClientAttrib :: MonadIO m => GLbitfield -> m () Source
glPushMatrix :: MonadIO m => m () Source
glPushName :: MonadIO m => GLuint -> m () Source
glRasterPos2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glRasterPos2dv :: MonadIO m => Ptr GLdouble -> m () Source
glRasterPos2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glRasterPos2fv :: MonadIO m => Ptr GLfloat -> m () Source
glRasterPos2i :: MonadIO m => GLint -> GLint -> m () Source
glRasterPos2iv :: MonadIO m => Ptr GLint -> m () Source
glRasterPos2s :: MonadIO m => GLshort -> GLshort -> m () Source
glRasterPos2sv :: MonadIO m => Ptr GLshort -> m () Source
glRasterPos3dv :: MonadIO m => Ptr GLdouble -> m () Source
glRasterPos3fv :: MonadIO m => Ptr GLfloat -> m () Source
glRasterPos3iv :: MonadIO m => Ptr GLint -> m () Source
glRasterPos3sv :: MonadIO m => Ptr GLshort -> m () Source
glRasterPos4dv :: MonadIO m => Ptr GLdouble -> m () Source
glRasterPos4fv :: MonadIO m => Ptr GLfloat -> m () Source
glRasterPos4iv :: MonadIO m => Ptr GLint -> m () Source
glRasterPos4sv :: MonadIO m => Ptr GLshort -> m () Source
glRenderMode :: MonadIO m => GLenum -> m GLint Source
glSecondaryColor3bv :: MonadIO m => Ptr GLbyte -> m () Source
glSecondaryColor3dv :: MonadIO m => Ptr GLdouble -> m () Source
glSecondaryColor3fv :: MonadIO m => Ptr GLfloat -> m () Source
glSecondaryColor3iv :: MonadIO m => Ptr GLint -> m () Source
glSecondaryColor3sv :: MonadIO m => Ptr GLshort -> m () Source
glSecondaryColor3ubv :: MonadIO m => Ptr GLubyte -> m () Source
glSecondaryColor3uiv :: MonadIO m => Ptr GLuint -> m () Source
glSecondaryColor3usv :: MonadIO m => Ptr GLushort -> m () Source
glShadeModel :: MonadIO m => GLenum -> m () Source
glTexCoord1d :: MonadIO m => GLdouble -> m () Source
glTexCoord1dv :: MonadIO m => Ptr GLdouble -> m () Source
glTexCoord1f :: MonadIO m => GLfloat -> m () Source
glTexCoord1fv :: MonadIO m => Ptr GLfloat -> m () Source
glTexCoord1i :: MonadIO m => GLint -> m () Source
glTexCoord1iv :: MonadIO m => Ptr GLint -> m () Source
glTexCoord1s :: MonadIO m => GLshort -> m () Source
glTexCoord1sv :: MonadIO m => Ptr GLshort -> m () Source
glTexCoord2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glTexCoord2dv :: MonadIO m => Ptr GLdouble -> m () Source
glTexCoord2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glTexCoord2fv :: MonadIO m => Ptr GLfloat -> m () Source
glTexCoord2i :: MonadIO m => GLint -> GLint -> m () Source
glTexCoord2iv :: MonadIO m => Ptr GLint -> m () Source
glTexCoord2s :: MonadIO m => GLshort -> GLshort -> m () Source
glTexCoord2sv :: MonadIO m => Ptr GLshort -> m () Source
glTexCoord3dv :: MonadIO m => Ptr GLdouble -> m () Source
glTexCoord3fv :: MonadIO m => Ptr GLfloat -> m () Source
glTexCoord3iv :: MonadIO m => Ptr GLint -> m () Source
glTexCoord3sv :: MonadIO m => Ptr GLshort -> m () Source
glTexCoord4dv :: MonadIO m => Ptr GLdouble -> m () Source
glTexCoord4fv :: MonadIO m => Ptr GLfloat -> m () Source
glTexCoord4iv :: MonadIO m => Ptr GLint -> m () Source
glTexCoord4sv :: MonadIO m => Ptr GLshort -> m () Source
glVertex2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glVertex2dv :: MonadIO m => Ptr GLdouble -> m () Source
glVertex2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glVertex2fv :: MonadIO m => Ptr GLfloat -> m () Source
glVertex2i :: MonadIO m => GLint -> GLint -> m () Source
glVertex2iv :: MonadIO m => Ptr GLint -> m () Source
glVertex2s :: MonadIO m => GLshort -> GLshort -> m () Source
glVertex2sv :: MonadIO m => Ptr GLshort -> m () Source
glVertex3dv :: MonadIO m => Ptr GLdouble -> m () Source
glVertex3fv :: MonadIO m => Ptr GLfloat -> m () Source
glVertex3iv :: MonadIO m => Ptr GLint -> m () Source
glVertex3sv :: MonadIO m => Ptr GLshort -> m () Source
glVertex4dv :: MonadIO m => Ptr GLdouble -> m () Source
glVertex4fv :: MonadIO m => Ptr GLfloat -> m () Source
glVertex4iv :: MonadIO m => Ptr GLint -> m () Source
glVertex4sv :: MonadIO m => Ptr GLshort -> m () Source
glWindowPos2d :: MonadIO m => GLdouble -> GLdouble -> m () Source
glWindowPos2dv :: MonadIO m => Ptr GLdouble -> m () Source
glWindowPos2f :: MonadIO m => GLfloat -> GLfloat -> m () Source
glWindowPos2fv :: MonadIO m => Ptr GLfloat -> m () Source
glWindowPos2i :: MonadIO m => GLint -> GLint -> m () Source
glWindowPos2iv :: MonadIO m => Ptr GLint -> m () Source
glWindowPos2s :: MonadIO m => GLshort -> GLshort -> m () Source
glWindowPos2sv :: MonadIO m => Ptr GLshort -> m () Source
glWindowPos3dv :: MonadIO m => Ptr GLdouble -> m () Source
glWindowPos3fv :: MonadIO m => Ptr GLfloat -> m () Source
glWindowPos3iv :: MonadIO m => Ptr GLint -> m () Source
glWindowPos3sv :: MonadIO m => Ptr GLshort -> m () Source
pattern GL_2_BYTES :: GLenum Source
pattern GL_3D_COLOR :: GLenum Source
pattern GL_3D_COLOR_TEXTURE :: GLenum Source
pattern GL_3_BYTES :: GLenum Source
pattern GL_4D_COLOR_TEXTURE :: GLenum Source
pattern GL_4_BYTES :: GLenum Source
pattern GL_ACCUM_ALPHA_BITS :: GLenum Source
pattern GL_ACCUM_BLUE_BITS :: GLenum Source
pattern GL_ACCUM_BUFFER_BIT :: GLenum Source
pattern GL_ACCUM_CLEAR_VALUE :: GLenum Source
pattern GL_ACCUM_GREEN_BITS :: GLenum Source
pattern GL_ACCUM_RED_BITS :: GLenum Source
pattern GL_ADD_SIGNED :: GLenum Source
pattern GL_ALIASED_POINT_SIZE_RANGE :: GLenum Source
pattern GL_ALL_ATTRIB_BITS :: GLenum Source
pattern GL_ALPHA12 :: GLenum Source
pattern GL_ALPHA16 :: GLenum Source
pattern GL_ALPHA_BIAS :: GLenum Source
pattern GL_ALPHA_BITS :: GLenum Source
pattern GL_ALPHA_INTEGER :: GLenum Source
pattern GL_ALPHA_SCALE :: GLenum Source
pattern GL_ALPHA_TEST :: GLenum Source
pattern GL_ALPHA_TEST_FUNC :: GLenum Source
pattern GL_ALPHA_TEST_REF :: GLenum Source
pattern GL_AMBIENT :: GLenum Source
pattern GL_AMBIENT_AND_DIFFUSE :: GLenum Source
pattern GL_ATTRIB_STACK_DEPTH :: GLenum Source
pattern GL_AUTO_NORMAL :: GLenum Source
pattern GL_AUX_BUFFERS :: GLenum Source
pattern GL_BITMAP_TOKEN :: GLenum Source
pattern GL_BLUE_BIAS :: GLenum Source
pattern GL_BLUE_BITS :: GLenum Source
pattern GL_BLUE_SCALE :: GLenum Source
pattern GL_C3F_V3F :: GLenum Source
pattern GL_C4F_N3F_V3F :: GLenum Source
pattern GL_C4UB_V2F :: GLenum Source
pattern GL_C4UB_V3F :: GLenum Source
pattern GL_CLAMP_FRAGMENT_COLOR :: GLenum Source
pattern GL_CLAMP_VERTEX_COLOR :: GLenum Source
pattern GL_CLIENT_ACTIVE_TEXTURE :: GLenum Source
pattern GL_CLIENT_ALL_ATTRIB_BITS :: GLenum Source
pattern GL_CLIENT_ATTRIB_STACK_DEPTH :: GLenum Source
pattern GL_CLIENT_PIXEL_STORE_BIT :: GLenum Source
pattern GL_CLIENT_VERTEX_ARRAY_BIT :: GLenum Source
pattern GL_CLIP_PLANE0 :: GLenum Source
pattern GL_CLIP_PLANE1 :: GLenum Source
pattern GL_CLIP_PLANE2 :: GLenum Source
pattern GL_CLIP_PLANE3 :: GLenum Source
pattern GL_CLIP_PLANE4 :: GLenum Source
pattern GL_CLIP_PLANE5 :: GLenum Source
pattern GL_COLOR_ARRAY :: GLenum Source
pattern GL_COLOR_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_COLOR_ARRAY_POINTER :: GLenum Source
pattern GL_COLOR_ARRAY_SIZE :: GLenum Source
pattern GL_COLOR_ARRAY_STRIDE :: GLenum Source
pattern GL_COLOR_ARRAY_TYPE :: GLenum Source
pattern GL_COLOR_INDEX :: GLenum Source
pattern GL_COLOR_INDEXES :: GLenum Source
pattern GL_COLOR_MATERIAL :: GLenum Source
pattern GL_COLOR_MATERIAL_FACE :: GLenum Source
pattern GL_COLOR_MATERIAL_PARAMETER :: GLenum Source
pattern GL_COLOR_SUM :: GLenum Source
pattern GL_COMBINE :: GLenum Source
pattern GL_COMBINE_ALPHA :: GLenum Source
pattern GL_COMBINE_RGB :: GLenum Source
pattern GL_COMPARE_R_TO_TEXTURE :: GLenum Source
pattern GL_COMPILE :: GLenum Source
pattern GL_COMPILE_AND_EXECUTE :: GLenum Source
pattern GL_COMPRESSED_ALPHA :: GLenum Source
pattern GL_COMPRESSED_INTENSITY :: GLenum Source
pattern GL_COMPRESSED_LUMINANCE :: GLenum Source
pattern GL_COMPRESSED_LUMINANCE_ALPHA :: GLenum Source
pattern GL_COMPRESSED_SLUMINANCE :: GLenum Source
pattern GL_COMPRESSED_SLUMINANCE_ALPHA :: GLenum Source
pattern GL_CONSTANT :: GLenum Source
pattern GL_CONSTANT_ATTENUATION :: GLenum Source
pattern GL_COORD_REPLACE :: GLenum Source
pattern GL_COPY_PIXEL_TOKEN :: GLenum Source
pattern GL_CURRENT_BIT :: GLenum Source
pattern GL_CURRENT_COLOR :: GLenum Source
pattern GL_CURRENT_FOG_COORD :: GLenum Source
pattern GL_CURRENT_FOG_COORDINATE :: GLenum Source
pattern GL_CURRENT_INDEX :: GLenum Source
pattern GL_CURRENT_NORMAL :: GLenum Source
pattern GL_CURRENT_RASTER_COLOR :: GLenum Source
pattern GL_CURRENT_RASTER_DISTANCE :: GLenum Source
pattern GL_CURRENT_RASTER_INDEX :: GLenum Source
pattern GL_CURRENT_RASTER_POSITION :: GLenum Source
pattern GL_CURRENT_RASTER_POSITION_VALID :: GLenum Source
pattern GL_CURRENT_RASTER_SECONDARY_COLOR :: GLenum Source
pattern GL_CURRENT_RASTER_TEXTURE_COORDS :: GLenum Source
pattern GL_CURRENT_SECONDARY_COLOR :: GLenum Source
pattern GL_CURRENT_TEXTURE_COORDS :: GLenum Source
pattern GL_DEPTH_BIAS :: GLenum Source
pattern GL_DEPTH_BITS :: GLenum Source
pattern GL_DEPTH_SCALE :: GLenum Source
pattern GL_DEPTH_TEXTURE_MODE :: GLenum Source
pattern GL_DIFFUSE :: GLenum Source
pattern GL_DOT3_RGB :: GLenum Source
pattern GL_DOT3_RGBA :: GLenum Source
pattern GL_DRAW_PIXEL_TOKEN :: GLenum Source
pattern GL_EDGE_FLAG :: GLenum Source
pattern GL_EDGE_FLAG_ARRAY :: GLenum Source
pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_EDGE_FLAG_ARRAY_POINTER :: GLenum Source
pattern GL_EDGE_FLAG_ARRAY_STRIDE :: GLenum Source
pattern GL_EMISSION :: GLenum Source
pattern GL_ENABLE_BIT :: GLenum Source
pattern GL_EVAL_BIT :: GLenum Source
pattern GL_EYE_LINEAR :: GLenum Source
pattern GL_EYE_PLANE :: GLenum Source
pattern GL_FEEDBACK :: GLenum Source
pattern GL_FEEDBACK_BUFFER_POINTER :: GLenum Source
pattern GL_FEEDBACK_BUFFER_SIZE :: GLenum Source
pattern GL_FEEDBACK_BUFFER_TYPE :: GLenum Source
pattern GL_FOG_BIT :: GLenum Source
pattern GL_FOG_COLOR :: GLenum Source
pattern GL_FOG_COORD :: GLenum Source
pattern GL_FOG_COORDINATE :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_POINTER :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_STRIDE :: GLenum Source
pattern GL_FOG_COORDINATE_ARRAY_TYPE :: GLenum Source
pattern GL_FOG_COORDINATE_SOURCE :: GLenum Source
pattern GL_FOG_COORD_ARRAY :: GLenum Source
pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_FOG_COORD_ARRAY_POINTER :: GLenum Source
pattern GL_FOG_COORD_ARRAY_STRIDE :: GLenum Source
pattern GL_FOG_COORD_ARRAY_TYPE :: GLenum Source
pattern GL_FOG_COORD_SRC :: GLenum Source
pattern GL_FOG_DENSITY :: GLenum Source
pattern GL_FOG_END :: GLenum Source
pattern GL_FOG_HINT :: GLenum Source
pattern GL_FOG_INDEX :: GLenum Source
pattern GL_FOG_MODE :: GLenum Source
pattern GL_FOG_START :: GLenum Source
pattern GL_FRAGMENT_DEPTH :: GLenum Source
pattern GL_GENERATE_MIPMAP :: GLenum Source
pattern GL_GENERATE_MIPMAP_HINT :: GLenum Source
pattern GL_GREEN_BIAS :: GLenum Source
pattern GL_GREEN_BITS :: GLenum Source
pattern GL_GREEN_SCALE :: GLenum Source
pattern GL_HINT_BIT :: GLenum Source
pattern GL_INDEX_ARRAY :: GLenum Source
pattern GL_INDEX_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_INDEX_ARRAY_POINTER :: GLenum Source
pattern GL_INDEX_ARRAY_STRIDE :: GLenum Source
pattern GL_INDEX_ARRAY_TYPE :: GLenum Source
pattern GL_INDEX_BITS :: GLenum Source
pattern GL_INDEX_CLEAR_VALUE :: GLenum Source
pattern GL_INDEX_LOGIC_OP :: GLenum Source
pattern GL_INDEX_MODE :: GLenum Source
pattern GL_INDEX_OFFSET :: GLenum Source
pattern GL_INDEX_SHIFT :: GLenum Source
pattern GL_INDEX_WRITEMASK :: GLenum Source
pattern GL_INTENSITY :: GLenum Source
pattern GL_INTENSITY12 :: GLenum Source
pattern GL_INTENSITY16 :: GLenum Source
pattern GL_INTENSITY4 :: GLenum Source
pattern GL_INTENSITY8 :: GLenum Source
pattern GL_INTERPOLATE :: GLenum Source
pattern GL_LIGHTING :: GLenum Source
pattern GL_LIGHTING_BIT :: GLenum Source
pattern GL_LIGHT_MODEL_AMBIENT :: GLenum Source
pattern GL_LIGHT_MODEL_COLOR_CONTROL :: GLenum Source
pattern GL_LIGHT_MODEL_LOCAL_VIEWER :: GLenum Source
pattern GL_LIGHT_MODEL_TWO_SIDE :: GLenum Source
pattern GL_LINEAR_ATTENUATION :: GLenum Source
pattern GL_LINE_BIT :: GLenum Source
pattern GL_LINE_RESET_TOKEN :: GLenum Source
pattern GL_LINE_STIPPLE :: GLenum Source
pattern GL_LINE_STIPPLE_PATTERN :: GLenum Source
pattern GL_LINE_STIPPLE_REPEAT :: GLenum Source
pattern GL_LINE_TOKEN :: GLenum Source
pattern GL_LIST_BASE :: GLenum Source
pattern GL_LIST_BIT :: GLenum Source
pattern GL_LIST_INDEX :: GLenum Source
pattern GL_LIST_MODE :: GLenum Source
pattern GL_LOGIC_OP :: GLenum Source
pattern GL_LUMINANCE :: GLenum Source
pattern GL_LUMINANCE12 :: GLenum Source
pattern GL_LUMINANCE12_ALPHA12 :: GLenum Source
pattern GL_LUMINANCE12_ALPHA4 :: GLenum Source
pattern GL_LUMINANCE16 :: GLenum Source
pattern GL_LUMINANCE16_ALPHA16 :: GLenum Source
pattern GL_LUMINANCE4 :: GLenum Source
pattern GL_LUMINANCE4_ALPHA4 :: GLenum Source
pattern GL_LUMINANCE6_ALPHA2 :: GLenum Source
pattern GL_LUMINANCE8 :: GLenum Source
pattern GL_LUMINANCE8_ALPHA8 :: GLenum Source
pattern GL_LUMINANCE_ALPHA :: GLenum Source
pattern GL_MAP1_COLOR_4 :: GLenum Source
pattern GL_MAP1_GRID_DOMAIN :: GLenum Source
pattern GL_MAP1_GRID_SEGMENTS :: GLenum Source
pattern GL_MAP1_INDEX :: GLenum Source
pattern GL_MAP1_NORMAL :: GLenum Source
pattern GL_MAP1_TEXTURE_COORD_1 :: GLenum Source
pattern GL_MAP1_TEXTURE_COORD_2 :: GLenum Source
pattern GL_MAP1_TEXTURE_COORD_3 :: GLenum Source
pattern GL_MAP1_TEXTURE_COORD_4 :: GLenum Source
pattern GL_MAP1_VERTEX_3 :: GLenum Source
pattern GL_MAP1_VERTEX_4 :: GLenum Source
pattern GL_MAP2_COLOR_4 :: GLenum Source
pattern GL_MAP2_GRID_DOMAIN :: GLenum Source
pattern GL_MAP2_GRID_SEGMENTS :: GLenum Source
pattern GL_MAP2_INDEX :: GLenum Source
pattern GL_MAP2_NORMAL :: GLenum Source
pattern GL_MAP2_TEXTURE_COORD_1 :: GLenum Source
pattern GL_MAP2_TEXTURE_COORD_2 :: GLenum Source
pattern GL_MAP2_TEXTURE_COORD_3 :: GLenum Source
pattern GL_MAP2_TEXTURE_COORD_4 :: GLenum Source
pattern GL_MAP2_VERTEX_3 :: GLenum Source
pattern GL_MAP2_VERTEX_4 :: GLenum Source
pattern GL_MAP_COLOR :: GLenum Source
pattern GL_MAP_STENCIL :: GLenum Source
pattern GL_MATRIX_MODE :: GLenum Source
pattern GL_MAX_ATTRIB_STACK_DEPTH :: GLenum Source
pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum Source
pattern GL_MAX_CLIP_PLANES :: GLenum Source
pattern GL_MAX_EVAL_ORDER :: GLenum Source
pattern GL_MAX_LIGHTS :: GLenum Source
pattern GL_MAX_LIST_NESTING :: GLenum Source
pattern GL_MAX_MODELVIEW_STACK_DEPTH :: GLenum Source
pattern GL_MAX_NAME_STACK_DEPTH :: GLenum Source
pattern GL_MAX_PIXEL_MAP_TABLE :: GLenum Source
pattern GL_MAX_PROJECTION_STACK_DEPTH :: GLenum Source
pattern GL_MAX_TEXTURE_COORDS :: GLenum Source
pattern GL_MAX_TEXTURE_STACK_DEPTH :: GLenum Source
pattern GL_MAX_TEXTURE_UNITS :: GLenum Source
pattern GL_MODELVIEW :: GLenum Source
pattern GL_MODELVIEW_MATRIX :: GLenum Source
pattern GL_MODELVIEW_STACK_DEPTH :: GLenum Source
pattern GL_MODULATE :: GLenum Source
pattern GL_MULTISAMPLE_BIT :: GLenum Source
pattern GL_N3F_V3F :: GLenum Source
pattern GL_NAME_STACK_DEPTH :: GLenum Source
pattern GL_NORMALIZE :: GLenum Source
pattern GL_NORMAL_ARRAY :: GLenum Source
pattern GL_NORMAL_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_NORMAL_ARRAY_POINTER :: GLenum Source
pattern GL_NORMAL_ARRAY_STRIDE :: GLenum Source
pattern GL_NORMAL_ARRAY_TYPE :: GLenum Source
pattern GL_NORMAL_MAP :: GLenum Source
pattern GL_OBJECT_LINEAR :: GLenum Source
pattern GL_OBJECT_PLANE :: GLenum Source
pattern GL_OPERAND0_ALPHA :: GLenum Source
pattern GL_OPERAND0_RGB :: GLenum Source
pattern GL_OPERAND1_ALPHA :: GLenum Source
pattern GL_OPERAND1_RGB :: GLenum Source
pattern GL_OPERAND2_ALPHA :: GLenum Source
pattern GL_OPERAND2_RGB :: GLenum Source
pattern GL_PASS_THROUGH_TOKEN :: GLenum Source
pattern GL_PERSPECTIVE_CORRECTION_HINT :: GLenum Source
pattern GL_PIXEL_MAP_A_TO_A :: GLenum Source
pattern GL_PIXEL_MAP_A_TO_A_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_B_TO_B :: GLenum Source
pattern GL_PIXEL_MAP_B_TO_B_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_G_TO_G :: GLenum Source
pattern GL_PIXEL_MAP_G_TO_G_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_A :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_A_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_B :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_B_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_G :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_G_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_I :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_I_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_R :: GLenum Source
pattern GL_PIXEL_MAP_I_TO_R_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_R_TO_R :: GLenum Source
pattern GL_PIXEL_MAP_R_TO_R_SIZE :: GLenum Source
pattern GL_PIXEL_MAP_S_TO_S :: GLenum Source
pattern GL_PIXEL_MAP_S_TO_S_SIZE :: GLenum Source
pattern GL_PIXEL_MODE_BIT :: GLenum Source
pattern GL_POINT_BIT :: GLenum Source
pattern GL_POINT_DISTANCE_ATTENUATION :: GLenum Source
pattern GL_POINT_SIZE_MAX :: GLenum Source
pattern GL_POINT_SIZE_MIN :: GLenum Source
pattern GL_POINT_SMOOTH :: GLenum Source
pattern GL_POINT_SMOOTH_HINT :: GLenum Source
pattern GL_POINT_SPRITE :: GLenum Source
pattern GL_POINT_TOKEN :: GLenum Source
pattern GL_POLYGON :: GLenum Source
pattern GL_POLYGON_BIT :: GLenum Source
pattern GL_POLYGON_STIPPLE :: GLenum Source
pattern GL_POLYGON_STIPPLE_BIT :: GLenum Source
pattern GL_POLYGON_TOKEN :: GLenum Source
pattern GL_POSITION :: GLenum Source
pattern GL_PREVIOUS :: GLenum Source
pattern GL_PRIMARY_COLOR :: GLenum Source
pattern GL_PROJECTION :: GLenum Source
pattern GL_PROJECTION_MATRIX :: GLenum Source
pattern GL_PROJECTION_STACK_DEPTH :: GLenum Source
pattern GL_QUADRATIC_ATTENUATION :: GLenum Source
pattern GL_QUAD_STRIP :: GLenum Source
pattern GL_RED_BIAS :: GLenum Source
pattern GL_RED_BITS :: GLenum Source
pattern GL_RED_SCALE :: GLenum Source
pattern GL_REFLECTION_MAP :: GLenum Source
pattern GL_RENDER_MODE :: GLenum Source
pattern GL_RESCALE_NORMAL :: GLenum Source
pattern GL_RGBA_MODE :: GLenum Source
pattern GL_RGB_SCALE :: GLenum Source
pattern GL_SCISSOR_BIT :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_POINTER :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_SIZE :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum Source
pattern GL_SECONDARY_COLOR_ARRAY_TYPE :: GLenum Source
pattern GL_SELECTION_BUFFER_POINTER :: GLenum Source
pattern GL_SELECTION_BUFFER_SIZE :: GLenum Source
pattern GL_SEPARATE_SPECULAR_COLOR :: GLenum Source
pattern GL_SHADE_MODEL :: GLenum Source
pattern GL_SHININESS :: GLenum Source
pattern GL_SINGLE_COLOR :: GLenum Source
pattern GL_SLUMINANCE :: GLenum Source
pattern GL_SLUMINANCE8 :: GLenum Source
pattern GL_SLUMINANCE8_ALPHA8 :: GLenum Source
pattern GL_SLUMINANCE_ALPHA :: GLenum Source
pattern GL_SOURCE0_ALPHA :: GLenum Source
pattern GL_SOURCE0_RGB :: GLenum Source
pattern GL_SOURCE1_ALPHA :: GLenum Source
pattern GL_SOURCE1_RGB :: GLenum Source
pattern GL_SOURCE2_ALPHA :: GLenum Source
pattern GL_SOURCE2_RGB :: GLenum Source
pattern GL_SPECULAR :: GLenum Source
pattern GL_SPHERE_MAP :: GLenum Source
pattern GL_SPOT_CUTOFF :: GLenum Source
pattern GL_SPOT_DIRECTION :: GLenum Source
pattern GL_SPOT_EXPONENT :: GLenum Source
pattern GL_SRC0_ALPHA :: GLenum Source
pattern GL_SRC0_RGB :: GLenum Source
pattern GL_SRC1_RGB :: GLenum Source
pattern GL_SRC2_ALPHA :: GLenum Source
pattern GL_SRC2_RGB :: GLenum Source
pattern GL_STACK_OVERFLOW :: GLenum Source
pattern GL_STACK_UNDERFLOW :: GLenum Source
pattern GL_STENCIL_BITS :: GLenum Source
pattern GL_SUBTRACT :: GLenum Source
pattern GL_T2F_C3F_V3F :: GLenum Source
pattern GL_T2F_C4F_N3F_V3F :: GLenum Source
pattern GL_T2F_C4UB_V3F :: GLenum Source
pattern GL_T2F_N3F_V3F :: GLenum Source
pattern GL_T2F_V3F :: GLenum Source
pattern GL_T4F_C4F_N3F_V4F :: GLenum Source
pattern GL_T4F_V4F :: GLenum Source
pattern GL_TEXTURE_BIT :: GLenum Source
pattern GL_TEXTURE_BORDER :: GLenum Source
pattern GL_TEXTURE_COMPONENTS :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY_POINTER :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY_SIZE :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY_STRIDE :: GLenum Source
pattern GL_TEXTURE_COORD_ARRAY_TYPE :: GLenum Source
pattern GL_TEXTURE_ENV :: GLenum Source
pattern GL_TEXTURE_ENV_COLOR :: GLenum Source
pattern GL_TEXTURE_ENV_MODE :: GLenum Source
pattern GL_TEXTURE_FILTER_CONTROL :: GLenum Source
pattern GL_TEXTURE_GEN_MODE :: GLenum Source
pattern GL_TEXTURE_GEN_Q :: GLenum Source
pattern GL_TEXTURE_GEN_R :: GLenum Source
pattern GL_TEXTURE_GEN_S :: GLenum Source
pattern GL_TEXTURE_GEN_T :: GLenum Source
pattern GL_TEXTURE_INTENSITY_SIZE :: GLenum Source
pattern GL_TEXTURE_INTENSITY_TYPE :: GLenum Source
pattern GL_TEXTURE_LUMINANCE_SIZE :: GLenum Source
pattern GL_TEXTURE_LUMINANCE_TYPE :: GLenum Source
pattern GL_TEXTURE_MATRIX :: GLenum Source
pattern GL_TEXTURE_PRIORITY :: GLenum Source
pattern GL_TEXTURE_RESIDENT :: GLenum Source
pattern GL_TEXTURE_STACK_DEPTH :: GLenum Source
pattern GL_TRANSFORM_BIT :: GLenum Source
pattern GL_TRANSPOSE_COLOR_MATRIX :: GLenum Source
pattern GL_TRANSPOSE_MODELVIEW_MATRIX :: GLenum Source
pattern GL_TRANSPOSE_PROJECTION_MATRIX :: GLenum Source
pattern GL_TRANSPOSE_TEXTURE_MATRIX :: GLenum Source
pattern GL_VERTEX_ARRAY :: GLenum Source
pattern GL_VERTEX_ARRAY_BUFFER_BINDING :: GLenum Source
pattern GL_VERTEX_ARRAY_POINTER :: GLenum Source
pattern GL_VERTEX_ARRAY_SIZE :: GLenum Source
pattern GL_VERTEX_ARRAY_STRIDE :: GLenum Source
pattern GL_VERTEX_ARRAY_TYPE :: GLenum Source
pattern GL_VERTEX_PROGRAM_TWO_SIDE :: GLenum Source
pattern GL_VIEWPORT_BIT :: GLenum Source
pattern GL_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum Source