Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Core32
- glBindFragDataLocationIndexed :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr GLchar -> m ()
- glBindSampler :: MonadIO m => GLuint -> GLuint -> m ()
- glDeleteSamplers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenSamplers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGetFragDataIndex :: MonadIO m => GLuint -> Ptr GLchar -> m GLint
- glGetQueryObjecti64v :: MonadIO m => GLuint -> GLenum -> Ptr GLint64 -> m ()
- glGetQueryObjectui64v :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64 -> m ()
- glGetSamplerParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glGetSamplerParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
- glGetSamplerParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetSamplerParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glIsSampler :: MonadIO m => GLuint -> m GLboolean
- glQueryCounter :: MonadIO m => GLuint -> GLenum -> m ()
- glSamplerParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glSamplerParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
- glSamplerParameterf :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ()
- glSamplerParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glSamplerParameteri :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
- glSamplerParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glVertexAttribDivisor :: MonadIO m => GLuint -> GLuint -> m ()
- glVertexAttribP1ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribP1uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr GLuint -> m ()
- glVertexAttribP2ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribP2uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr GLuint -> m ()
- glVertexAttribP3ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribP3uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr GLuint -> m ()
- glVertexAttribP4ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribP4uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr GLuint -> m ()
- pattern GL_ANY_SAMPLES_PASSED :: GLenum
- pattern GL_INT_2_10_10_10_REV :: GLenum
- pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum
- pattern GL_ONE_MINUS_SRC1_ALPHA :: GLenum
- pattern GL_ONE_MINUS_SRC1_COLOR :: GLenum
- pattern GL_RGB10_A2UI :: GLenum
- pattern GL_SAMPLER_BINDING :: GLenum
- pattern GL_SRC1_COLOR :: GLenum
- pattern GL_TEXTURE_SWIZZLE_A :: GLenum
- pattern GL_TEXTURE_SWIZZLE_B :: GLenum
- pattern GL_TEXTURE_SWIZZLE_G :: GLenum
- pattern GL_TEXTURE_SWIZZLE_R :: GLenum
- pattern GL_TEXTURE_SWIZZLE_RGBA :: GLenum
- pattern GL_TIMESTAMP :: GLenum
- pattern GL_TIME_ELAPSED :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum
Graphics.GL.Raw.Profile.Core33
glBindFragDataLocationIndexed :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr GLchar -> m () Source
glBindSampler :: MonadIO m => GLuint -> GLuint -> m () Source
glIsSampler :: MonadIO m => GLuint -> m GLboolean Source
glQueryCounter :: MonadIO m => GLuint -> GLenum -> m () Source
glVertexAttribDivisor :: MonadIO m => GLuint -> GLuint -> m () Source
pattern GL_ANY_SAMPLES_PASSED :: GLenum Source
pattern GL_INT_2_10_10_10_REV :: GLenum Source
pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum Source
pattern GL_ONE_MINUS_SRC1_ALPHA :: GLenum Source
pattern GL_ONE_MINUS_SRC1_COLOR :: GLenum Source
pattern GL_RGB10_A2UI :: GLenum Source
pattern GL_SAMPLER_BINDING :: GLenum Source
pattern GL_SRC1_COLOR :: GLenum Source
pattern GL_TEXTURE_SWIZZLE_A :: GLenum Source
pattern GL_TEXTURE_SWIZZLE_B :: GLenum Source
pattern GL_TEXTURE_SWIZZLE_G :: GLenum Source
pattern GL_TEXTURE_SWIZZLE_R :: GLenum Source
pattern GL_TEXTURE_SWIZZLE_RGBA :: GLenum Source
pattern GL_TIMESTAMP :: GLenum Source
pattern GL_TIME_ELAPSED :: GLenum Source
pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum Source