-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ARB.TextureBufferObject ( -- * Extension Support gl_ARB_texture_buffer_object -- * GL_ARB_texture_buffer_object , glTexBufferARB , pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB , pattern GL_TEXTURE_BINDING_BUFFER_ARB , pattern GL_TEXTURE_BUFFER_ARB , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB , pattern GL_TEXTURE_BUFFER_FORMAT_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ARB_texture_buffer_object :: Bool gl_ARB_texture_buffer_object = member "GL_ARB_texture_buffer_object" extensions glTexBufferARB :: MonadIO m => GLenum -> GLenum -> GLuint -> m () glTexBufferARB = ffienumenumuintIOV glTexBufferARBFunPtr glTexBufferARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) glTexBufferARBFunPtr = unsafePerformIO (getProcAddress "glTexBufferARB") {-# NOINLINE glTexBufferARBFunPtr #-} pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B :: GLenum pattern GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C :: GLenum pattern GL_TEXTURE_BUFFER_ARB = 0x8C2A :: GLenum pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D :: GLenum pattern GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E :: GLenum