-- This file was automatically generated. {-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Raw.Extension.ATI.DrawBuffers ( -- * Extension Support gl_ATI_draw_buffers -- * GL_ATI_draw_buffers , glDrawBuffersATI , pattern GL_DRAW_BUFFER0_ATI , pattern GL_DRAW_BUFFER10_ATI , pattern GL_DRAW_BUFFER11_ATI , pattern GL_DRAW_BUFFER12_ATI , pattern GL_DRAW_BUFFER13_ATI , pattern GL_DRAW_BUFFER14_ATI , pattern GL_DRAW_BUFFER15_ATI , pattern GL_DRAW_BUFFER1_ATI , pattern GL_DRAW_BUFFER2_ATI , pattern GL_DRAW_BUFFER3_ATI , pattern GL_DRAW_BUFFER4_ATI , pattern GL_DRAW_BUFFER5_ATI , pattern GL_DRAW_BUFFER6_ATI , pattern GL_DRAW_BUFFER7_ATI , pattern GL_DRAW_BUFFER8_ATI , pattern GL_DRAW_BUFFER9_ATI , pattern GL_MAX_DRAW_BUFFERS_ATI ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Raw.Internal.FFI import Graphics.GL.Raw.Internal.Proc import Graphics.GL.Raw.Types import System.IO.Unsafe gl_ATI_draw_buffers :: Bool gl_ATI_draw_buffers = member "GL_ATI_draw_buffers" extensions glDrawBuffersATI :: MonadIO m => GLsizei -> Ptr GLenum -> m () glDrawBuffersATI = ffisizeiPtrenumIOV glDrawBuffersATIFunPtr glDrawBuffersATIFunPtr :: FunPtr (GLsizei -> Ptr GLenum -> IO ()) glDrawBuffersATIFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersATI") {-# NOINLINE glDrawBuffersATIFunPtr #-} pattern GL_DRAW_BUFFER0_ATI = 0x8825 :: GLenum pattern GL_DRAW_BUFFER10_ATI = 0x882F :: GLenum pattern GL_DRAW_BUFFER11_ATI = 0x8830 :: GLenum pattern GL_DRAW_BUFFER12_ATI = 0x8831 :: GLenum pattern GL_DRAW_BUFFER13_ATI = 0x8832 :: GLenum pattern GL_DRAW_BUFFER14_ATI = 0x8833 :: GLenum pattern GL_DRAW_BUFFER15_ATI = 0x8834 :: GLenum pattern GL_DRAW_BUFFER1_ATI = 0x8826 :: GLenum pattern GL_DRAW_BUFFER2_ATI = 0x8827 :: GLenum pattern GL_DRAW_BUFFER3_ATI = 0x8828 :: GLenum pattern GL_DRAW_BUFFER4_ATI = 0x8829 :: GLenum pattern GL_DRAW_BUFFER5_ATI = 0x882A :: GLenum pattern GL_DRAW_BUFFER6_ATI = 0x882B :: GLenum pattern GL_DRAW_BUFFER7_ATI = 0x882C :: GLenum pattern GL_DRAW_BUFFER8_ATI = 0x882D :: GLenum pattern GL_DRAW_BUFFER9_ATI = 0x882E :: GLenum pattern GL_MAX_DRAW_BUFFERS_ATI = 0x8824 :: GLenum