Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Core42
- glBindVertexBuffer :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLsizei -> m ()
- glClearBufferData :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()
- glClearBufferSubData :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()
- glCopyImageSubData :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()
- glDebugMessageCallback :: MonadIO m => GLDEBUGPROC -> Ptr () -> m ()
- glDebugMessageControl :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()
- glDebugMessageInsert :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m ()
- glDispatchCompute :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glDispatchComputeIndirect :: MonadIO m => GLintptr -> m ()
- glFramebufferParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glGetDebugMessageLog :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint
- glGetFramebufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetInternalformati64v :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> m ()
- glGetObjectLabel :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- glGetObjectPtrLabel :: MonadIO m => Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- glGetPointerv :: MonadIO m => GLenum -> Ptr () -> m ()
- glGetProgramInterfaceiv :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetProgramResourceIndex :: MonadIO m => GLuint -> GLenum -> Ptr GLchar -> m GLuint
- glGetProgramResourceLocation :: MonadIO m => GLuint -> GLenum -> Ptr GLchar -> m GLint
- glGetProgramResourceLocationIndex :: MonadIO m => GLuint -> GLenum -> Ptr GLchar -> m GLint
- glGetProgramResourceName :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- glGetProgramResourceiv :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()
- glInvalidateBufferData :: MonadIO m => GLuint -> m ()
- glInvalidateBufferSubData :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ()
- glInvalidateFramebuffer :: MonadIO m => GLenum -> GLsizei -> Ptr GLenum -> m ()
- glInvalidateSubFramebuffer :: MonadIO m => GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glInvalidateTexImage :: MonadIO m => GLuint -> GLint -> m ()
- glInvalidateTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()
- glMultiDrawArraysIndirect :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()
- glMultiDrawElementsIndirect :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()
- glObjectLabel :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()
- glObjectPtrLabel :: MonadIO m => Ptr () -> GLsizei -> Ptr GLchar -> m ()
- glPopDebugGroup :: MonadIO m => m ()
- glPushDebugGroup :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()
- glShaderStorageBlockBinding :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glTexBufferRange :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glTexStorage2DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTexStorage3DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()
- glTextureView :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glVertexAttribBinding :: MonadIO m => GLuint -> GLuint -> m ()
- glVertexAttribFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()
- glVertexAttribIFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexAttribLFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLuint -> m ()
- glVertexBindingDivisor :: MonadIO m => GLuint -> GLuint -> m ()
- pattern GL_ACTIVE_RESOURCES :: GLenum
- pattern GL_ACTIVE_VARIABLES :: GLenum
- pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE :: GLenum
- pattern GL_ARRAY_SIZE :: GLenum
- pattern GL_ARRAY_STRIDE :: GLenum
- pattern GL_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- pattern GL_AUTO_GENERATE_MIPMAP :: GLenum
- pattern GL_BLOCK_INDEX :: GLenum
- pattern GL_BUFFER :: GLenum
- pattern GL_BUFFER_BINDING :: GLenum
- pattern GL_BUFFER_DATA_SIZE :: GLenum
- pattern GL_BUFFER_VARIABLE :: GLenum
- pattern GL_CAVEAT_SUPPORT :: GLenum
- pattern GL_CLEAR_BUFFER :: GLenum
- pattern GL_COLOR_COMPONENTS :: GLenum
- pattern GL_COLOR_ENCODING :: GLenum
- pattern GL_COLOR_RENDERABLE :: GLenum
- pattern GL_COMPRESSED_R11_EAC :: GLenum
- pattern GL_COMPRESSED_RG11_EAC :: GLenum
- pattern GL_COMPRESSED_RGB8_ETC2 :: GLenum
- pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum
- pattern GL_COMPRESSED_RGBA8_ETC2_EAC :: GLenum
- pattern GL_COMPRESSED_SIGNED_R11_EAC :: GLenum
- pattern GL_COMPRESSED_SIGNED_RG11_EAC :: GLenum
- pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: GLenum
- pattern GL_COMPRESSED_SRGB8_ETC2 :: GLenum
- pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum
- pattern GL_COMPUTE_SHADER :: GLenum
- pattern GL_COMPUTE_SHADER_BIT :: GLenum
- pattern GL_COMPUTE_SUBROUTINE :: GLenum
- pattern GL_COMPUTE_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_COMPUTE_TEXTURE :: GLenum
- pattern GL_COMPUTE_WORK_GROUP_SIZE :: GLenum
- pattern GL_CONTEXT_FLAG_DEBUG_BIT :: GLenum
- pattern GL_DEBUG_CALLBACK_FUNCTION :: GLenum
- pattern GL_DEBUG_CALLBACK_USER_PARAM :: GLenum
- pattern GL_DEBUG_GROUP_STACK_DEPTH :: GLenum
- pattern GL_DEBUG_LOGGED_MESSAGES :: GLenum
- pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: GLenum
- pattern GL_DEBUG_OUTPUT :: GLenum
- pattern GL_DEBUG_OUTPUT_SYNCHRONOUS :: GLenum
- pattern GL_DEBUG_SEVERITY_HIGH :: GLenum
- pattern GL_DEBUG_SEVERITY_LOW :: GLenum
- pattern GL_DEBUG_SEVERITY_MEDIUM :: GLenum
- pattern GL_DEBUG_SEVERITY_NOTIFICATION :: GLenum
- pattern GL_DEBUG_SOURCE_API :: GLenum
- pattern GL_DEBUG_SOURCE_APPLICATION :: GLenum
- pattern GL_DEBUG_SOURCE_OTHER :: GLenum
- pattern GL_DEBUG_SOURCE_SHADER_COMPILER :: GLenum
- pattern GL_DEBUG_SOURCE_THIRD_PARTY :: GLenum
- pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM :: GLenum
- pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR :: GLenum
- pattern GL_DEBUG_TYPE_ERROR :: GLenum
- pattern GL_DEBUG_TYPE_MARKER :: GLenum
- pattern GL_DEBUG_TYPE_OTHER :: GLenum
- pattern GL_DEBUG_TYPE_PERFORMANCE :: GLenum
- pattern GL_DEBUG_TYPE_POP_GROUP :: GLenum
- pattern GL_DEBUG_TYPE_PORTABILITY :: GLenum
- pattern GL_DEBUG_TYPE_PUSH_GROUP :: GLenum
- pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR :: GLenum
- pattern GL_DEPTH_COMPONENTS :: GLenum
- pattern GL_DEPTH_RENDERABLE :: GLenum
- pattern GL_DEPTH_STENCIL_TEXTURE_MODE :: GLenum
- pattern GL_DISPATCH_INDIRECT_BUFFER :: GLenum
- pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum
- pattern GL_FILTER :: GLenum
- pattern GL_FRAGMENT_SUBROUTINE :: GLenum
- pattern GL_FRAGMENT_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_FRAGMENT_TEXTURE :: GLenum
- pattern GL_FRAMEBUFFER_BLEND :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT_LAYERS :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT_WIDTH :: GLenum
- pattern GL_FRAMEBUFFER_RENDERABLE :: GLenum
- pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED :: GLenum
- pattern GL_FULL_SUPPORT :: GLenum
- pattern GL_GEOMETRY_SUBROUTINE :: GLenum
- pattern GL_GEOMETRY_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_GEOMETRY_TEXTURE :: GLenum
- pattern GL_GET_TEXTURE_IMAGE_FORMAT :: GLenum
- pattern GL_GET_TEXTURE_IMAGE_TYPE :: GLenum
- pattern GL_IMAGE_CLASS_10_10_10_2 :: GLenum
- pattern GL_IMAGE_CLASS_11_11_10 :: GLenum
- pattern GL_IMAGE_CLASS_1_X_16 :: GLenum
- pattern GL_IMAGE_CLASS_1_X_32 :: GLenum
- pattern GL_IMAGE_CLASS_1_X_8 :: GLenum
- pattern GL_IMAGE_CLASS_2_X_16 :: GLenum
- pattern GL_IMAGE_CLASS_2_X_32 :: GLenum
- pattern GL_IMAGE_CLASS_2_X_8 :: GLenum
- pattern GL_IMAGE_CLASS_4_X_16 :: GLenum
- pattern GL_IMAGE_CLASS_4_X_32 :: GLenum
- pattern GL_IMAGE_CLASS_4_X_8 :: GLenum
- pattern GL_IMAGE_COMPATIBILITY_CLASS :: GLenum
- pattern GL_IMAGE_PIXEL_FORMAT :: GLenum
- pattern GL_IMAGE_PIXEL_TYPE :: GLenum
- pattern GL_IMAGE_TEXEL_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_ALPHA_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_ALPHA_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_BLUE_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_BLUE_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_DEPTH_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_DEPTH_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_GREEN_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_GREEN_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_PREFERRED :: GLenum
- pattern GL_INTERNALFORMAT_RED_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_RED_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_SHARED_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_STENCIL_SIZE :: GLenum
- pattern GL_INTERNALFORMAT_STENCIL_TYPE :: GLenum
- pattern GL_INTERNALFORMAT_SUPPORTED :: GLenum
- pattern GL_IS_PER_PATCH :: GLenum
- pattern GL_IS_ROW_MAJOR :: GLenum
- pattern GL_LOCATION :: GLenum
- pattern GL_LOCATION_INDEX :: GLenum
- pattern GL_MANUAL_GENERATE_MIPMAP :: GLenum
- pattern GL_MATRIX_STRIDE :: GLenum
- pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_DIMENSIONS :: GLenum
- pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum
- pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum
- pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum
- pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum
- pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum
- pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum
- pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum
- pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH :: GLenum
- pattern GL_MAX_DEBUG_LOGGED_MESSAGES :: GLenum
- pattern GL_MAX_DEBUG_MESSAGE_LENGTH :: GLenum
- pattern GL_MAX_DEPTH :: GLenum
- pattern GL_MAX_ELEMENT_INDEX :: GLenum
- pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_FRAMEBUFFER_HEIGHT :: GLenum
- pattern GL_MAX_FRAMEBUFFER_LAYERS :: GLenum
- pattern GL_MAX_FRAMEBUFFER_SAMPLES :: GLenum
- pattern GL_MAX_FRAMEBUFFER_WIDTH :: GLenum
- pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_HEIGHT :: GLenum
- pattern GL_MAX_LABEL_LENGTH :: GLenum
- pattern GL_MAX_LAYERS :: GLenum
- pattern GL_MAX_NAME_LENGTH :: GLenum
- pattern GL_MAX_NUM_ACTIVE_VARIABLES :: GLenum
- pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES :: GLenum
- pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum
- pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum
- pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_UNIFORM_LOCATIONS :: GLenum
- pattern GL_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum
- pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum
- pattern GL_MAX_WIDTH :: GLenum
- pattern GL_MIPMAP :: GLenum
- pattern GL_NAME_LENGTH :: GLenum
- pattern GL_NUM_ACTIVE_VARIABLES :: GLenum
- pattern GL_NUM_SHADING_LANGUAGE_VERSIONS :: GLenum
- pattern GL_OFFSET :: GLenum
- pattern GL_PRIMITIVE_RESTART_FIXED_INDEX :: GLenum
- pattern GL_PROGRAM :: GLenum
- pattern GL_PROGRAM_INPUT :: GLenum
- pattern GL_PROGRAM_OUTPUT :: GLenum
- pattern GL_PROGRAM_PIPELINE :: GLenum
- pattern GL_QUERY :: GLenum
- pattern GL_READ_PIXELS :: GLenum
- pattern GL_READ_PIXELS_FORMAT :: GLenum
- pattern GL_READ_PIXELS_TYPE :: GLenum
- pattern GL_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- pattern GL_REFERENCED_BY_FRAGMENT_SHADER :: GLenum
- pattern GL_REFERENCED_BY_GEOMETRY_SHADER :: GLenum
- pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
- pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
- pattern GL_REFERENCED_BY_VERTEX_SHADER :: GLenum
- pattern GL_SAMPLER :: GLenum
- pattern GL_SHADER :: GLenum
- pattern GL_SHADER_IMAGE_ATOMIC :: GLenum
- pattern GL_SHADER_IMAGE_LOAD :: GLenum
- pattern GL_SHADER_IMAGE_STORE :: GLenum
- pattern GL_SHADER_STORAGE_BARRIER_BIT :: GLenum
- pattern GL_SHADER_STORAGE_BLOCK :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_BINDING :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_SIZE :: GLenum
- pattern GL_SHADER_STORAGE_BUFFER_START :: GLenum
- pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: GLenum
- pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: GLenum
- pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: GLenum
- pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE :: GLenum
- pattern GL_SRGB_READ :: GLenum
- pattern GL_SRGB_WRITE :: GLenum
- pattern GL_STACK_OVERFLOW :: GLenum
- pattern GL_STACK_UNDERFLOW :: GLenum
- pattern GL_STENCIL_COMPONENTS :: GLenum
- pattern GL_STENCIL_RENDERABLE :: GLenum
- pattern GL_TESS_CONTROL_SUBROUTINE :: GLenum
- pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_TESS_CONTROL_TEXTURE :: GLenum
- pattern GL_TESS_EVALUATION_SUBROUTINE :: GLenum
- pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_TESS_EVALUATION_TEXTURE :: GLenum
- pattern GL_TEXTURE_BUFFER_OFFSET :: GLenum
- pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT :: GLenum
- pattern GL_TEXTURE_BUFFER_SIZE :: GLenum
- pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT :: GLenum
- pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE :: GLenum
- pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH :: GLenum
- pattern GL_TEXTURE_GATHER :: GLenum
- pattern GL_TEXTURE_GATHER_SHADOW :: GLenum
- pattern GL_TEXTURE_IMAGE_FORMAT :: GLenum
- pattern GL_TEXTURE_IMAGE_TYPE :: GLenum
- pattern GL_TEXTURE_IMMUTABLE_LEVELS :: GLenum
- pattern GL_TEXTURE_SHADOW :: GLenum
- pattern GL_TEXTURE_VIEW :: GLenum
- pattern GL_TEXTURE_VIEW_MIN_LAYER :: GLenum
- pattern GL_TEXTURE_VIEW_MIN_LEVEL :: GLenum
- pattern GL_TEXTURE_VIEW_NUM_LAYERS :: GLenum
- pattern GL_TEXTURE_VIEW_NUM_LEVELS :: GLenum
- pattern GL_TOP_LEVEL_ARRAY_SIZE :: GLenum
- pattern GL_TOP_LEVEL_ARRAY_STRIDE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_VARYING :: GLenum
- pattern GL_TYPE :: GLenum
- pattern GL_UNIFORM :: GLenum
- pattern GL_UNIFORM_BLOCK :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- pattern GL_VERTEX_ARRAY :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_LONG :: GLenum
- pattern GL_VERTEX_ATTRIB_BINDING :: GLenum
- pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- pattern GL_VERTEX_BINDING_BUFFER :: GLenum
- pattern GL_VERTEX_BINDING_DIVISOR :: GLenum
- pattern GL_VERTEX_BINDING_OFFSET :: GLenum
- pattern GL_VERTEX_BINDING_STRIDE :: GLenum
- pattern GL_VERTEX_SUBROUTINE :: GLenum
- pattern GL_VERTEX_SUBROUTINE_UNIFORM :: GLenum
- pattern GL_VERTEX_TEXTURE :: GLenum
- pattern GL_VIEW_CLASS_128_BITS :: GLenum
- pattern GL_VIEW_CLASS_16_BITS :: GLenum
- pattern GL_VIEW_CLASS_24_BITS :: GLenum
- pattern GL_VIEW_CLASS_32_BITS :: GLenum
- pattern GL_VIEW_CLASS_48_BITS :: GLenum
- pattern GL_VIEW_CLASS_64_BITS :: GLenum
- pattern GL_VIEW_CLASS_8_BITS :: GLenum
- pattern GL_VIEW_CLASS_96_BITS :: GLenum
- pattern GL_VIEW_CLASS_BPTC_FLOAT :: GLenum
- pattern GL_VIEW_CLASS_BPTC_UNORM :: GLenum
- pattern GL_VIEW_CLASS_RGTC1_RED :: GLenum
- pattern GL_VIEW_CLASS_RGTC2_RG :: GLenum
- pattern GL_VIEW_CLASS_S3TC_DXT1_RGB :: GLenum
- pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA :: GLenum
- pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA :: GLenum
- pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA :: GLenum
- pattern GL_VIEW_COMPATIBILITY_CLASS :: GLenum
Graphics.GL.Raw.Profile.Core43
glClearBufferSubData :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m () Source
glCopyImageSubData :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m () Source
glDebugMessageCallback :: MonadIO m => GLDEBUGPROC -> Ptr () -> m () Source
glDebugMessageControl :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m () Source
glDebugMessageInsert :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m () Source
glDispatchComputeIndirect :: MonadIO m => GLintptr -> m () Source
glGetDebugMessageLog :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint Source
glGetInternalformati64v :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> m () Source
glGetObjectLabel :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m () Source
glGetPointerv :: MonadIO m => GLenum -> Ptr () -> m () Source
glGetProgramResourceName :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m () Source
glGetProgramResourceiv :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m () Source
glInvalidateBufferData :: MonadIO m => GLuint -> m () Source
glInvalidateBufferSubData :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m () Source
glInvalidateSubFramebuffer :: MonadIO m => GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m () Source
glInvalidateTexImage :: MonadIO m => GLuint -> GLint -> m () Source
glInvalidateTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m () Source
glMultiDrawElementsIndirect :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> m () Source
glPopDebugGroup :: MonadIO m => m () Source
glTexBufferRange :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m () Source
glTexStorage2DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m () Source
glTexStorage3DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m () Source
glTextureView :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m () Source
glVertexAttribBinding :: MonadIO m => GLuint -> GLuint -> m () Source
glVertexAttribFormat :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m () Source
glVertexBindingDivisor :: MonadIO m => GLuint -> GLuint -> m () Source
pattern GL_ACTIVE_RESOURCES :: GLenum Source
pattern GL_ACTIVE_VARIABLES :: GLenum Source
pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE :: GLenum Source
pattern GL_ARRAY_SIZE :: GLenum Source
pattern GL_ARRAY_STRIDE :: GLenum Source
pattern GL_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum Source
pattern GL_AUTO_GENERATE_MIPMAP :: GLenum Source
pattern GL_BLOCK_INDEX :: GLenum Source
pattern GL_BUFFER_BINDING :: GLenum Source
pattern GL_BUFFER_DATA_SIZE :: GLenum Source
pattern GL_BUFFER_VARIABLE :: GLenum Source
pattern GL_CAVEAT_SUPPORT :: GLenum Source
pattern GL_CLEAR_BUFFER :: GLenum Source
pattern GL_COLOR_COMPONENTS :: GLenum Source
pattern GL_COLOR_ENCODING :: GLenum Source
pattern GL_COLOR_RENDERABLE :: GLenum Source
pattern GL_COMPRESSED_R11_EAC :: GLenum Source
pattern GL_COMPRESSED_RG11_EAC :: GLenum Source
pattern GL_COMPRESSED_RGB8_ETC2 :: GLenum Source
pattern GL_COMPRESSED_RGBA8_ETC2_EAC :: GLenum Source
pattern GL_COMPRESSED_SIGNED_R11_EAC :: GLenum Source
pattern GL_COMPRESSED_SIGNED_RG11_EAC :: GLenum Source
pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: GLenum Source
pattern GL_COMPRESSED_SRGB8_ETC2 :: GLenum Source
pattern GL_COMPUTE_SHADER :: GLenum Source
pattern GL_COMPUTE_SHADER_BIT :: GLenum Source
pattern GL_COMPUTE_SUBROUTINE :: GLenum Source
pattern GL_COMPUTE_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_COMPUTE_TEXTURE :: GLenum Source
pattern GL_COMPUTE_WORK_GROUP_SIZE :: GLenum Source
pattern GL_CONTEXT_FLAG_DEBUG_BIT :: GLenum Source
pattern GL_DEBUG_CALLBACK_FUNCTION :: GLenum Source
pattern GL_DEBUG_CALLBACK_USER_PARAM :: GLenum Source
pattern GL_DEBUG_GROUP_STACK_DEPTH :: GLenum Source
pattern GL_DEBUG_LOGGED_MESSAGES :: GLenum Source
pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: GLenum Source
pattern GL_DEBUG_OUTPUT :: GLenum Source
pattern GL_DEBUG_OUTPUT_SYNCHRONOUS :: GLenum Source
pattern GL_DEBUG_SEVERITY_HIGH :: GLenum Source
pattern GL_DEBUG_SEVERITY_LOW :: GLenum Source
pattern GL_DEBUG_SEVERITY_MEDIUM :: GLenum Source
pattern GL_DEBUG_SEVERITY_NOTIFICATION :: GLenum Source
pattern GL_DEBUG_SOURCE_API :: GLenum Source
pattern GL_DEBUG_SOURCE_APPLICATION :: GLenum Source
pattern GL_DEBUG_SOURCE_OTHER :: GLenum Source
pattern GL_DEBUG_SOURCE_SHADER_COMPILER :: GLenum Source
pattern GL_DEBUG_SOURCE_THIRD_PARTY :: GLenum Source
pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM :: GLenum Source
pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR :: GLenum Source
pattern GL_DEBUG_TYPE_ERROR :: GLenum Source
pattern GL_DEBUG_TYPE_MARKER :: GLenum Source
pattern GL_DEBUG_TYPE_OTHER :: GLenum Source
pattern GL_DEBUG_TYPE_PERFORMANCE :: GLenum Source
pattern GL_DEBUG_TYPE_POP_GROUP :: GLenum Source
pattern GL_DEBUG_TYPE_PORTABILITY :: GLenum Source
pattern GL_DEBUG_TYPE_PUSH_GROUP :: GLenum Source
pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR :: GLenum Source
pattern GL_DEPTH_COMPONENTS :: GLenum Source
pattern GL_DEPTH_RENDERABLE :: GLenum Source
pattern GL_DEPTH_STENCIL_TEXTURE_MODE :: GLenum Source
pattern GL_DISPATCH_INDIRECT_BUFFER :: GLenum Source
pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum Source
pattern GL_FRAGMENT_SUBROUTINE :: GLenum Source
pattern GL_FRAGMENT_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_FRAGMENT_TEXTURE :: GLenum Source
pattern GL_FRAMEBUFFER_BLEND :: GLenum Source
pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT :: GLenum Source
pattern GL_FRAMEBUFFER_DEFAULT_LAYERS :: GLenum Source
pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES :: GLenum Source
pattern GL_FRAMEBUFFER_DEFAULT_WIDTH :: GLenum Source
pattern GL_FRAMEBUFFER_RENDERABLE :: GLenum Source
pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED :: GLenum Source
pattern GL_FULL_SUPPORT :: GLenum Source
pattern GL_GEOMETRY_SUBROUTINE :: GLenum Source
pattern GL_GEOMETRY_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_GEOMETRY_TEXTURE :: GLenum Source
pattern GL_GET_TEXTURE_IMAGE_FORMAT :: GLenum Source
pattern GL_GET_TEXTURE_IMAGE_TYPE :: GLenum Source
pattern GL_IMAGE_CLASS_10_10_10_2 :: GLenum Source
pattern GL_IMAGE_CLASS_11_11_10 :: GLenum Source
pattern GL_IMAGE_CLASS_1_X_16 :: GLenum Source
pattern GL_IMAGE_CLASS_1_X_32 :: GLenum Source
pattern GL_IMAGE_CLASS_1_X_8 :: GLenum Source
pattern GL_IMAGE_CLASS_2_X_16 :: GLenum Source
pattern GL_IMAGE_CLASS_2_X_32 :: GLenum Source
pattern GL_IMAGE_CLASS_2_X_8 :: GLenum Source
pattern GL_IMAGE_CLASS_4_X_16 :: GLenum Source
pattern GL_IMAGE_CLASS_4_X_32 :: GLenum Source
pattern GL_IMAGE_CLASS_4_X_8 :: GLenum Source
pattern GL_IMAGE_COMPATIBILITY_CLASS :: GLenum Source
pattern GL_IMAGE_PIXEL_FORMAT :: GLenum Source
pattern GL_IMAGE_PIXEL_TYPE :: GLenum Source
pattern GL_IMAGE_TEXEL_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_ALPHA_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_ALPHA_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_BLUE_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_BLUE_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_DEPTH_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_DEPTH_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_GREEN_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_GREEN_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_PREFERRED :: GLenum Source
pattern GL_INTERNALFORMAT_RED_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_RED_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_SHARED_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_STENCIL_SIZE :: GLenum Source
pattern GL_INTERNALFORMAT_STENCIL_TYPE :: GLenum Source
pattern GL_INTERNALFORMAT_SUPPORTED :: GLenum Source
pattern GL_IS_PER_PATCH :: GLenum Source
pattern GL_IS_ROW_MAJOR :: GLenum Source
pattern GL_LOCATION :: GLenum Source
pattern GL_LOCATION_INDEX :: GLenum Source
pattern GL_MANUAL_GENERATE_MIPMAP :: GLenum Source
pattern GL_MATRIX_STRIDE :: GLenum Source
pattern GL_MAX_COMBINED_DIMENSIONS :: GLenum Source
pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum Source
pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum Source
pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum Source
pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum Source
pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum Source
pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum Source
pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum Source
pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum Source
pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum Source
pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum Source
pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum Source
pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH :: GLenum Source
pattern GL_MAX_DEBUG_LOGGED_MESSAGES :: GLenum Source
pattern GL_MAX_DEBUG_MESSAGE_LENGTH :: GLenum Source
pattern GL_MAX_DEPTH :: GLenum Source
pattern GL_MAX_ELEMENT_INDEX :: GLenum Source
pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_FRAMEBUFFER_HEIGHT :: GLenum Source
pattern GL_MAX_FRAMEBUFFER_LAYERS :: GLenum Source
pattern GL_MAX_FRAMEBUFFER_SAMPLES :: GLenum Source
pattern GL_MAX_FRAMEBUFFER_WIDTH :: GLenum Source
pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_HEIGHT :: GLenum Source
pattern GL_MAX_LABEL_LENGTH :: GLenum Source
pattern GL_MAX_LAYERS :: GLenum Source
pattern GL_MAX_NAME_LENGTH :: GLenum Source
pattern GL_MAX_NUM_ACTIVE_VARIABLES :: GLenum Source
pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES :: GLenum Source
pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum Source
pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum Source
pattern GL_MAX_UNIFORM_LOCATIONS :: GLenum Source
pattern GL_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum Source
pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum Source
pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum Source
pattern GL_MAX_WIDTH :: GLenum Source
pattern GL_NAME_LENGTH :: GLenum Source
pattern GL_NUM_ACTIVE_VARIABLES :: GLenum Source
pattern GL_NUM_SHADING_LANGUAGE_VERSIONS :: GLenum Source
pattern GL_PRIMITIVE_RESTART_FIXED_INDEX :: GLenum Source
pattern GL_PROGRAM :: GLenum Source
pattern GL_PROGRAM_INPUT :: GLenum Source
pattern GL_PROGRAM_OUTPUT :: GLenum Source
pattern GL_PROGRAM_PIPELINE :: GLenum Source
pattern GL_READ_PIXELS :: GLenum Source
pattern GL_READ_PIXELS_FORMAT :: GLenum Source
pattern GL_READ_PIXELS_TYPE :: GLenum Source
pattern GL_REFERENCED_BY_COMPUTE_SHADER :: GLenum Source
pattern GL_REFERENCED_BY_FRAGMENT_SHADER :: GLenum Source
pattern GL_REFERENCED_BY_GEOMETRY_SHADER :: GLenum Source
pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum Source
pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum Source
pattern GL_REFERENCED_BY_VERTEX_SHADER :: GLenum Source
pattern GL_SAMPLER :: GLenum Source
pattern GL_SHADER_IMAGE_ATOMIC :: GLenum Source
pattern GL_SHADER_IMAGE_LOAD :: GLenum Source
pattern GL_SHADER_IMAGE_STORE :: GLenum Source
pattern GL_SHADER_STORAGE_BARRIER_BIT :: GLenum Source
pattern GL_SHADER_STORAGE_BLOCK :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_BINDING :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_SIZE :: GLenum Source
pattern GL_SHADER_STORAGE_BUFFER_START :: GLenum Source
pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: GLenum Source
pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: GLenum Source
pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: GLenum Source
pattern GL_SRGB_READ :: GLenum Source
pattern GL_SRGB_WRITE :: GLenum Source
pattern GL_STACK_OVERFLOW :: GLenum Source
pattern GL_STACK_UNDERFLOW :: GLenum Source
pattern GL_STENCIL_COMPONENTS :: GLenum Source
pattern GL_STENCIL_RENDERABLE :: GLenum Source
pattern GL_TESS_CONTROL_SUBROUTINE :: GLenum Source
pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_TESS_CONTROL_TEXTURE :: GLenum Source
pattern GL_TESS_EVALUATION_SUBROUTINE :: GLenum Source
pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_TESS_EVALUATION_TEXTURE :: GLenum Source
pattern GL_TEXTURE_BUFFER_OFFSET :: GLenum Source
pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT :: GLenum Source
pattern GL_TEXTURE_BUFFER_SIZE :: GLenum Source
pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT :: GLenum Source
pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE :: GLenum Source
pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH :: GLenum Source
pattern GL_TEXTURE_GATHER :: GLenum Source
pattern GL_TEXTURE_GATHER_SHADOW :: GLenum Source
pattern GL_TEXTURE_IMAGE_FORMAT :: GLenum Source
pattern GL_TEXTURE_IMAGE_TYPE :: GLenum Source
pattern GL_TEXTURE_IMMUTABLE_LEVELS :: GLenum Source
pattern GL_TEXTURE_SHADOW :: GLenum Source
pattern GL_TEXTURE_VIEW :: GLenum Source
pattern GL_TEXTURE_VIEW_MIN_LAYER :: GLenum Source
pattern GL_TEXTURE_VIEW_MIN_LEVEL :: GLenum Source
pattern GL_TEXTURE_VIEW_NUM_LAYERS :: GLenum Source
pattern GL_TEXTURE_VIEW_NUM_LEVELS :: GLenum Source
pattern GL_TOP_LEVEL_ARRAY_SIZE :: GLenum Source
pattern GL_TOP_LEVEL_ARRAY_STRIDE :: GLenum Source
pattern GL_TRANSFORM_FEEDBACK_VARYING :: GLenum Source
pattern GL_UNIFORM :: GLenum Source
pattern GL_UNIFORM_BLOCK :: GLenum Source
pattern GL_VERTEX_ARRAY :: GLenum Source
pattern GL_VERTEX_ATTRIB_ARRAY_LONG :: GLenum Source
pattern GL_VERTEX_ATTRIB_BINDING :: GLenum Source
pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum Source
pattern GL_VERTEX_BINDING_BUFFER :: GLenum Source
pattern GL_VERTEX_BINDING_DIVISOR :: GLenum Source
pattern GL_VERTEX_BINDING_OFFSET :: GLenum Source
pattern GL_VERTEX_BINDING_STRIDE :: GLenum Source
pattern GL_VERTEX_SUBROUTINE :: GLenum Source
pattern GL_VERTEX_SUBROUTINE_UNIFORM :: GLenum Source
pattern GL_VERTEX_TEXTURE :: GLenum Source
pattern GL_VIEW_CLASS_128_BITS :: GLenum Source
pattern GL_VIEW_CLASS_16_BITS :: GLenum Source
pattern GL_VIEW_CLASS_24_BITS :: GLenum Source
pattern GL_VIEW_CLASS_32_BITS :: GLenum Source
pattern GL_VIEW_CLASS_48_BITS :: GLenum Source
pattern GL_VIEW_CLASS_64_BITS :: GLenum Source
pattern GL_VIEW_CLASS_8_BITS :: GLenum Source
pattern GL_VIEW_CLASS_96_BITS :: GLenum Source
pattern GL_VIEW_CLASS_BPTC_FLOAT :: GLenum Source
pattern GL_VIEW_CLASS_BPTC_UNORM :: GLenum Source
pattern GL_VIEW_CLASS_RGTC1_RED :: GLenum Source
pattern GL_VIEW_CLASS_RGTC2_RG :: GLenum Source
pattern GL_VIEW_CLASS_S3TC_DXT1_RGB :: GLenum Source
pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA :: GLenum Source
pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA :: GLenum Source
pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA :: GLenum Source
pattern GL_VIEW_COMPATIBILITY_CLASS :: GLenum Source