Graphics.GL.Embedded30

Graphics.GL.Embedded30

glBeginQuery

glBeginTransformFeedback

glBindBufferBase

glBindBufferRange

glBindSampler

glBindTransformFeedback

glBindVertexArray

glBlitFramebuffer

glClearBufferfi

glClearBufferfv

glClearBufferiv

glClearBufferuiv

glClientWaitSync

glCompressedTexImage3D

glCompressedTexSubImage3D

glCopyBufferSubData

glCopyTexSubImage3D

glDeleteQueries

glDeleteSamplers

glDeleteSync

glDeleteTransformFeedbacks

glDeleteVertexArrays

glDrawArraysInstanced

glDrawBuffers

glDrawElementsInstanced

glDrawRangeElements

glEndQuery

glEndTransformFeedback

glFenceSync

glFlushMappedBufferRange

glFramebufferTextureLayer

glGenQueries

glGenSamplers

glGenTransformFeedbacks

glGenVertexArrays

glGetActiveUniformBlockName

glGetActiveUniformBlockiv

glGetActiveUniformsiv

glGetBufferParameteri64v

glGetBufferPointerv

glGetFragDataLocation

glGetInteger64i_v

glGetInteger64v

glGetIntegeri_v

glGetInternalformativ

glGetProgramBinary

glGetQueryObjectuiv

glGetQueryiv

glGetSamplerParameterfv

glGetSamplerParameteriv

glGetStringi

glGetSynciv

glGetTransformFeedbackVarying

glGetUniformBlockIndex

glGetUniformIndices

glGetUniformuiv

glGetVertexAttribIiv

glGetVertexAttribIuiv

glInvalidateFramebuffer

glInvalidateSubFramebuffer

glIsQuery

glIsSampler

glIsSync

glIsTransformFeedback

glIsVertexArray

glMapBufferRange

glPauseTransformFeedback

glProgramBinary

glProgramParameteri

glReadBuffer

glRenderbufferStorageMultisample

glResumeTransformFeedback

glSamplerParameterf

glSamplerParameterfv

glSamplerParameteri

glSamplerParameteriv

glTexImage3D

glTexStorage2D

glTexStorage3D

glTexSubImage3D

glTransformFeedbackVaryings

glUniform1ui

glUniform1uiv

glUniform2ui

glUniform2uiv

glUniform3ui

glUniform3uiv

glUniform4ui

glUniform4uiv

glUniformBlockBinding

glUniformMatrix2x3fv

glUniformMatrix2x4fv

glUniformMatrix3x2fv

glUniformMatrix3x4fv

glUniformMatrix4x2fv

glUniformMatrix4x3fv

glUnmapBuffer

glVertexAttribDivisor

glVertexAttribI4i

glVertexAttribI4iv

glVertexAttribI4ui

glVertexAttribI4uiv

glVertexAttribIPointer

glWaitSync