Graphics.GL.Embedded30
glBeginQuery
glBeginTransformFeedback
glBindBufferBase
glBindBufferRange
glBindSampler
glBindTransformFeedback
glBindVertexArray
glBlitFramebuffer
glClearBufferfi
glClearBufferfv
glClearBufferiv
glClearBufferuiv
glClientWaitSync
glCompressedTexImage3D
glCompressedTexSubImage3D
glCopyBufferSubData
glCopyTexSubImage3D
glDeleteQueries
glDeleteSamplers
glDeleteSync
glDeleteTransformFeedbacks
glDeleteVertexArrays
glDrawArraysInstanced
glDrawBuffers
glDrawElementsInstanced
glDrawRangeElements
glEndQuery
glEndTransformFeedback
glFenceSync
glFlushMappedBufferRange
glFramebufferTextureLayer
glGenQueries
glGenSamplers
glGenTransformFeedbacks
glGenVertexArrays
glGetActiveUniformBlockName
glGetActiveUniformBlockiv
glGetActiveUniformsiv
glGetBufferParameteri64v
glGetBufferPointerv
glGetFragDataLocation
glGetInteger64i_v
glGetInteger64v
glGetIntegeri_v
glGetInternalformativ
glGetProgramBinary
glGetQueryObjectuiv
glGetQueryiv
glGetSamplerParameterfv
glGetSamplerParameteriv
glGetStringi
glGetSynciv
glGetTransformFeedbackVarying
glGetUniformBlockIndex
glGetUniformIndices
glGetUniformuiv
glGetVertexAttribIiv
glGetVertexAttribIuiv
glInvalidateFramebuffer
glInvalidateSubFramebuffer
glIsQuery
glIsSampler
glIsSync
glIsTransformFeedback
glIsVertexArray
glMapBufferRange
glPauseTransformFeedback
glProgramBinary
glProgramParameteri
glReadBuffer
glRenderbufferStorageMultisample
glResumeTransformFeedback
glSamplerParameterf
glSamplerParameterfv
glSamplerParameteri
glSamplerParameteriv
glTexImage3D
glTexStorage2D
glTexStorage3D
glTexSubImage3D
glTransformFeedbackVaryings
glUniform1ui
glUniform1uiv
glUniform2ui
glUniform2uiv
glUniform3ui
glUniform3uiv
glUniform4ui
glUniform4uiv
glUniformBlockBinding
glUniformMatrix2x3fv
glUniformMatrix2x4fv
glUniformMatrix3x2fv
glUniformMatrix3x4fv
glUniformMatrix4x2fv
glUniformMatrix4x3fv
glUnmapBuffer
glVertexAttribDivisor
glVertexAttribI4i
glVertexAttribI4iv
glVertexAttribI4ui
glVertexAttribI4uiv
glVertexAttribIPointer
glWaitSync