module Main where import Graphics.UI.GLFW import Graphics.Rendering.OpenGL import Control.Monad import Control.Monad.State import Control.Concurrent import Control.Lens import Data.Maybe import System.Exit import qualified Data.Set as S import Data.Glapp import Example.Editor main :: IO () main = iterateApp myApp --dir <- fmap (++ "assets/") getCurrentDirectory --text <- initTextRenderer dir