Name: glome-hs Version: 0.60 Synopsis: ray tracer Description: Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an opengl window. License: GPL License-file: LICENSE Author: Jim Snow Maintainer: Jim Snow Copyright: Copyright 2008,2010 Jim Snow Homepage: http://haskell.org/haskellwiki/Glome Stability: experimental Category: graphics Build-Depends: base >= 3 && < 4, haskell98, time, parallel, GLUT, OpenGL, random, array, GlomeVec, GlomeTrace build-type: Simple extensions: BangPatterns Cabal-Version: >= 1.2 extra-source-files: README.txt,TestScene.hs executable: Glome main-is: Glome.hs