module Graphics.Gloss.Internals.Interface.Display
(displayWithBackend)
where
import Graphics.Gloss.Data.Color
import Graphics.Gloss.Data.Picture
import Graphics.Gloss.Data.ViewState
import Graphics.Gloss.Internals.Render.Common
import Graphics.Gloss.Internals.Render.Picture
import Graphics.Gloss.Internals.Interface.Backend
import Graphics.Gloss.Internals.Interface.Window
import Graphics.Gloss.Internals.Interface.Common.Exit
import Graphics.Gloss.Internals.Interface.ViewState.KeyMouse
import Graphics.Gloss.Internals.Interface.ViewState.Motion
import Graphics.Gloss.Internals.Interface.ViewState.Reshape
import qualified Graphics.Gloss.Internals.Render.State as RS
import qualified Graphics.Gloss.Internals.Interface.Callback as Callback
import Data.IORef
import Data.Functor
displayWithBackend
:: Backend a
=> a
-> Display
-> Color
-> Picture
-> IO ()
displayWithBackend backend displayMode background picture
= do viewSR <- newIORef viewStateInit
renderS <- RS.stateInit
renderSR <- newIORef renderS
let renderFun backendRef = do
port <- viewStateViewPort <$> readIORef viewSR
options <- readIORef renderSR
renderAction
backendRef
(renderPicture backendRef options port picture)
let callbacks
= [ Callback.Display renderFun
, callback_exit ()
, callback_viewState_keyMouse viewSR
, callback_viewState_motion viewSR
, callback_viewState_reshape ]
createWindow backend displayMode background callbacks