{-# LANGUAGE FlexibleInstances #-} {-# LANGUAGE TypeSynonymInstances #-} {-# LANGUAGE RankNTypes #-} module Graphics.UI.GLUT.Turtle( -- * meta data xturtleVersion, -- * types and classes Field, Turtle, ColorClass, -- * Field functions -- ** meta openField, closeField, waitField, topleft, center, -- ** on events oninputtext, onclick, onrelease, ondrag, onmotion, onkeypress, ontimer, -- * Turtle functions -- ** meta newTurtle, killTurtle, inputs, runInputs, getSVG, -- ** move turtle forward, backward, goto, setx, sety, left, right, setheading, circle, home, undo, sleep, flush, -- ** draw dot, stamp, beginfill, endfill, write, image, bgcolor, clear, -- ** change states addshape, beginpoly, endpoly, getshapes, shape, shapesize, hideturtle, showturtle, penup, pendown, pencolor, pensize, fillcolor, radians, degrees, speed, flushoff, flushon, -- ** informations position, xcor, ycor, distance, heading, towards, isdown, isvisible, windowWidth, windowHeight ) where import Graphics.UI.GLUT.Turtle.Data(shapeTable, speedTable) import Graphics.UI.GLUT.Turtle.State( TurtleState, direction, visible, undonum, drawed, polyPoints) import qualified Graphics.UI.GLUT.Turtle.State as S(position, degrees, pendown) import Graphics.UI.GLUT.Turtle.Input(TurtleInput(..), turtleSeries) import Graphics.UI.GLUT.Turtle.Move( Field, Coordinates(..), openField, closeField, waitField, topleft, center, coordinates, fieldSize, forkField, flushField, addLayer, clearLayer, addCharacter, clearCharacter, moveTurtle, oninputtext, onclick, onrelease, ondrag, onmotion, onkeypress, ontimer) import Text.XML.YJSVG(SVG(..), Position(..), Color(..)) import qualified Text.XML.YJSVG as S(center, topleft) import Control.Concurrent(killThread, newChan, writeChan, getChanContents) import Control.Monad(replicateM_, zipWithM_) import Control.Arrow((&&&)) import Data.IORef(IORef, newIORef, readIORef) import Data.IORef.Tools(atomicModifyIORef_) import Data.Fixed(mod') -------------------------------------------------------------------------------- xturtleVersion :: (Int, String) xturtleVersion = (69, "0.1.11") -------------------------------------------------------------------------------- data Turtle = Turtle { field :: Field, input :: TurtleInput -> IO (), info :: forall a . (TurtleState -> a) -> IO a, shapes :: IORef [(String, [(Double, Double)])], inputs :: IO [TurtleInput], killTurtle :: IO ()} class ColorClass a where getColor :: a -> Color instance ColorClass String where getColor = ColorName instance (Integral r, Integral g, Integral b) => ColorClass (r, g, b) where getColor (r, g, b) = RGB (fromIntegral r) (fromIntegral g) (fromIntegral b) -------------------------------------------------------------------------------- newTurtle :: Field -> IO Turtle newTurtle f = do index <- newIORef 1; shapesRef <- newIORef shapeTable chan <- newChan; hist <- getChanContents chan let states = turtleSeries hist l <- addLayer f; c <- addCharacter f thr <- forkField f $ zipWithM_ (moveTurtle f c l) states $ tail states let t = Turtle { field = f, input = (atomicModifyIORef_ index succ >>) . writeChan chan, info = \n -> fmap (n . (states !!)) $ readIORef index, shapes = shapesRef, inputs = fmap (flip take hist . pred) $ readIORef index, killTurtle = flushField f True $ clearLayer l >> clearCharacter c >> killThread thr} shape t "classic" >> input t (Undonum 0) >> return t runInputs :: Turtle -> [TurtleInput] -> IO () runInputs = mapM_ . input getSVG :: Turtle -> IO [SVG] getSVG = fmap reverse . flip info drawed convertPosition :: Turtle -> Position -> IO Position convertPosition t p = do (w, h) <- windowSize t coord <- coordinates $ field t return $ case coord of CoordCenter -> S.center w h p CoordTopLeft -> S.topleft w h p -------------------------------------------------------------------------------- forward, backward :: Turtle -> Double -> IO () forward t = input t . Forward backward t = forward t . negate goto :: Turtle -> Double -> Double -> IO () goto t@Turtle{field = f} x y = do coord <- coordinates f input t $ Goto $ case coord of CoordCenter -> Center x y CoordTopLeft -> TopLeft x y setx, sety :: Turtle -> Double -> IO () setx t x = do pos <- info t S.position >>= convertPosition t input t $ Goto $ case pos of Center _ y -> Center x y TopLeft _ y -> TopLeft x y sety t y = do pos <- info t S.position >>= convertPosition t input t $ Goto $ case pos of Center x _ -> Center x y TopLeft x _ -> TopLeft x y left, right, setheading :: Turtle -> Double -> IO () left t = input t . TurnLeft right t = left t . negate setheading t = input t . Rotate circle :: Turtle -> Double -> IO () circle t r = do deg <- info t S.degrees forward t (r * pi / 36) left t (deg / 36) replicateM_ 35 $ forward t (2 * r * pi / 36) >> left t (deg / 36) forward t (r * pi / 36) input t $ Undonum 74 home :: Turtle -> IO () home t = goto t 0 0 >> setheading t 0 >> input t (Undonum 3) undo :: Turtle -> IO () undo t = info t undonum >>= flip replicateM_ (input t Undo) sleep :: Turtle -> Int -> IO () sleep t = input t . Sleep flush :: Turtle -> IO () flush = (`input` Flush) -------------------------------------------------------------------------------- dot :: Turtle -> Double -> IO () dot t = input t . Dot stamp :: Turtle -> IO () stamp = (`input` Stamp) beginfill, endfill :: Turtle -> IO () beginfill = (`input` SetFill True) endfill = (`input` SetFill False) write :: Turtle -> String -> Double -> String -> IO () write t fnt sz = input t . Write fnt sz image :: Turtle -> FilePath -> Double -> Double -> IO () image t fp = curry $ input t . uncurry (PutImage fp) bgcolor :: ColorClass c => Turtle -> c -> IO () bgcolor t = input t . Bgcolor . getColor clear :: Turtle -> IO () clear = (`input` Clear) -------------------------------------------------------------------------------- addshape :: Turtle -> String -> [(Double, Double)] -> IO () addshape t n s = atomicModifyIORef_ (shapes t) ((n, s) :) beginpoly :: Turtle -> IO () beginpoly = (`input` SetPoly True) endpoly :: Turtle -> IO [(Double, Double)] endpoly t = input t (SetPoly False) >> info t polyPoints >>= mapM (fmap (posX &&& posY) . convertPosition t) getshapes :: Turtle -> IO [String] getshapes = fmap (map fst) . readIORef . shapes shape :: Turtle -> String -> IO () shape t n = readIORef (shapes t) >>= maybe (putStrLn $ "no shape named " ++ n) (input t . Shape) . lookup n shapesize :: Turtle -> Double -> Double -> IO () shapesize t = curry $ input t . uncurry Shapesize hideturtle, showturtle :: Turtle -> IO () hideturtle = (`input` SetVisible False) showturtle = (`input` SetVisible True) penup, pendown :: Turtle -> IO () penup = (`input` SetPendown False) pendown = (`input` SetPendown True) pencolor :: ColorClass c => Turtle -> c -> IO () pencolor t = input t . Pencolor . getColor fillcolor :: ColorClass c => Turtle -> c -> IO () fillcolor t = input t . Fillcolor . getColor pensize :: Turtle -> Double -> IO () pensize t = input t . Pensize radians :: Turtle -> IO () radians = (`degrees` (2 * pi)) degrees :: Turtle -> Double -> IO () degrees t = input t . Degrees speed :: Turtle -> String -> IO () speed t str = case lookup str speedTable of Just (ps, ds) -> do input t $ PositionStep ps input t $ DirectionStep ds input t $ Undonum 3 Nothing -> putStrLn "no such speed" flushoff, flushon :: Turtle -> IO () flushoff = (`input` SetFlush False) flushon = (`input` SetFlush True) -------------------------------------------------------------------------------- position :: Turtle -> IO (Double, Double) position t = fmap (posX &&& posY) $ info t S.position >>= convertPosition t xcor, ycor :: Turtle -> IO Double xcor = fmap fst . position ycor = fmap snd . position distance :: Turtle -> Double -> Double -> IO Double distance t x0 y0 = do (x, y) <- position t return $ ((x - x0) ** 2 + (y - y0) ** 2) ** (1 / 2) heading :: Turtle -> IO Double heading t = do deg <- info t S.degrees dir <- fmap (* (deg / (2 * pi))) $ info t direction return $ dir `mod'` deg towards :: Turtle -> Double -> Double -> IO Double towards t x0 y0 = do (x, y) <- position t deg <- info t S.degrees let dir = atan2 (y0 - y) (x0 - x) * deg / (2 * pi) return $ if dir < 0 then dir + deg else dir isdown, isvisible :: Turtle -> IO Bool isdown = flip info S.pendown isvisible = flip info visible windowWidth, windowHeight :: Turtle -> IO Double windowWidth = fmap fst . windowSize windowHeight = fmap snd . windowSize windowSize :: Turtle -> IO (Double, Double) windowSize = fieldSize . field