module Graphics.UI.GLUT.Turtle.Triangles(toTriangles) where
import Graphics.UI.GLUT.Turtle.TriangleTools
toTriangles :: [Pos] -> [(Pos, Pos, Pos)]
toTriangles ps
| length ps < 3 = []
| otherwise = toTrianglesTop $ deleteOnline $ deletePoint ps
deletePoint [] = []
deletePoint [p] = [p]
deletePoint pa@(p0 : ps)
| p0 == last ps = ps
| otherwise = pa
toTrianglesTop :: [Pos] -> [(Pos, Pos, Pos)]
toTrianglesTop [a, b, c] = [(a, b, c)]
toTrianglesTop ps
| any (within tri) ps = toTrianglesNext (isRight tri) i ps
| otherwise = tri : toTrianglesTop rest
where
i = far ps
tri = index3 ps i
rest = deleteIndex ps i
toTrianglesNext :: Bool -> Int -> [Pos] -> [(Pos, Pos, Pos)]
toTrianglesNext r i ps
| isRight tri /= r || any (within tri) ps = toTrianglesNext r next ps
| otherwise = tri : toTrianglesTop rest
where
tri = index3 ps i
rest = deleteIndex ps i
next = if i == 0 then length ps 1 else i 1