godot-haskell-0.1.0.0: Haskell bindings for the Godot game engine API

Safe HaskellNone
LanguageHaskell2010

Godot.Gdnative.Internal.Api

Documentation

godot_nativescript_set_type_tag_ :: FunPtr (Ptr () -> Ptr CChar -> Ptr () -> IO ()) -> Ptr () -> Ptr CChar -> Ptr () -> IO () Source #

godot_free_ :: FunPtr (Ptr () -> IO ()) -> Ptr () -> IO () Source #

godot_realloc_ :: FunPtr (Ptr () -> CInt -> IO (Ptr ())) -> Ptr () -> CInt -> IO (Ptr ()) Source #

godot_alloc_ :: FunPtr (CInt -> IO (Ptr ())) -> CInt -> IO (Ptr ()) Source #

godot_free :: Ptr () -> IO () Source #

godot_realloc :: Ptr () -> CInt -> IO (Ptr ()) Source #