module Godot.Core.GodotARVRServer where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern RESET_BUT_KEEP_TILT :: Int pattern RESET_BUT_KEEP_TILT = 1 pattern RESET_FULL_ROTATION :: Int pattern RESET_FULL_ROTATION = 0 pattern TRACKER_CONTROLLER :: Int pattern TRACKER_CONTROLLER = 1 pattern TRACKER_UNKNOWN :: Int pattern TRACKER_UNKNOWN = 128 pattern TRACKER_ANY_KNOWN :: Int pattern TRACKER_ANY_KNOWN = 127 pattern DONT_RESET_ROTATION :: Int pattern DONT_RESET_ROTATION = 2 pattern TRACKER_BASESTATION :: Int pattern TRACKER_BASESTATION = 2 pattern TRACKER_ANCHOR :: Int pattern TRACKER_ANCHOR = 4 pattern TRACKER_ANY :: Int pattern TRACKER_ANY = 255 tracker_removed :: Signal GodotARVRServer tracker_removed = Signal "tracker_removed" tracker_added :: Signal GodotARVRServer tracker_added = Signal "tracker_added" interface_removed :: Signal GodotARVRServer interface_removed = Signal "interface_removed" interface_added :: Signal GodotARVRServer interface_added = Signal "interface_added"