module Godot.Core.GodotCamera2D where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern ANCHOR_MODE_FIXED_TOP_LEFT :: Int pattern ANCHOR_MODE_FIXED_TOP_LEFT = 0 pattern ANCHOR_MODE_DRAG_CENTER :: Int pattern ANCHOR_MODE_DRAG_CENTER = 1