module Godot.Core.GodotGeometryInstance where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY :: Int pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY = 3 pattern FLAG_USE_BAKED_LIGHT :: Int pattern FLAG_USE_BAKED_LIGHT = 0 pattern FLAG_MAX :: Int pattern FLAG_MAX = 2 pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED :: Int pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED = 2 pattern SHADOW_CASTING_SETTING_OFF :: Int pattern SHADOW_CASTING_SETTING_OFF = 0 pattern SHADOW_CASTING_SETTING_ON :: Int pattern SHADOW_CASTING_SETTING_ON = 1