module Godot.Core.GodotImageTexture where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern STORAGE_RAW :: Int pattern STORAGE_RAW = 0 pattern STORAGE_COMPRESS_LOSSLESS :: Int pattern STORAGE_COMPRESS_LOSSLESS = 2 pattern STORAGE_COMPRESS_LOSSY :: Int pattern STORAGE_COMPRESS_LOSSY = 1