module Godot.Core.GodotMultiMesh where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern CUSTOM_DATA_8BIT :: Int pattern CUSTOM_DATA_8BIT = 1 pattern TRANSFORM_3D :: Int pattern TRANSFORM_3D = 1 pattern COLOR_NONE :: Int pattern COLOR_NONE = 0 pattern COLOR_FLOAT :: Int pattern COLOR_FLOAT = 2 pattern TRANSFORM_2D :: Int pattern TRANSFORM_2D = 0 pattern COLOR_8BIT :: Int pattern COLOR_8BIT = 1 pattern CUSTOM_DATA_FLOAT :: Int pattern CUSTOM_DATA_FLOAT = 2 pattern CUSTOM_DATA_NONE :: Int pattern CUSTOM_DATA_NONE = 0