module Godot.Core.GodotNavigationMesh where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern SAMPLE_PARTITION_LAYERS :: Int pattern SAMPLE_PARTITION_LAYERS = 2 pattern SAMPLE_PARTITION_WATERSHED :: Int pattern SAMPLE_PARTITION_WATERSHED = 0 pattern SAMPLE_PARTITION_MONOTONE :: Int pattern SAMPLE_PARTITION_MONOTONE = 1