module Godot.Core.GodotOmniLight where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern SHADOW_DUAL_PARABOLOID :: Int pattern SHADOW_DUAL_PARABOLOID = 0 pattern SHADOW_DETAIL_HORIZONTAL :: Int pattern SHADOW_DETAIL_HORIZONTAL = 1 pattern SHADOW_DETAIL_VERTICAL :: Int pattern SHADOW_DETAIL_VERTICAL = 0 pattern SHADOW_CUBE :: Int pattern SHADOW_CUBE = 1