module Godot.Core.GodotSpatial where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern NOTIFICATION_ENTER_WORLD :: Int pattern NOTIFICATION_ENTER_WORLD = 41 pattern NOTIFICATION_EXIT_WORLD :: Int pattern NOTIFICATION_EXIT_WORLD = 42 pattern NOTIFICATION_TRANSFORM_CHANGED :: Int pattern NOTIFICATION_TRANSFORM_CHANGED = 29 pattern NOTIFICATION_VISIBILITY_CHANGED :: Int pattern NOTIFICATION_VISIBILITY_CHANGED = 43 visibility_changed :: Signal GodotSpatial visibility_changed = Signal "visibility_changed"