module Godot.Core.GodotTextureLayered where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern FLAGS_DEFAULT :: Int pattern FLAGS_DEFAULT = 4 pattern FLAG_REPEAT :: Int pattern FLAG_REPEAT = 2 pattern FLAG_MIPMAPS :: Int pattern FLAG_MIPMAPS = 1 pattern FLAG_FILTER :: Int pattern FLAG_FILTER = 4