module Godot.Core.GodotTextureRect where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern STRETCH_TILE :: Int pattern STRETCH_TILE = 2 pattern STRETCH_KEEP_ASPECT_COVERED :: Int pattern STRETCH_KEEP_ASPECT_COVERED = 7 pattern STRETCH_KEEP_ASPECT :: Int pattern STRETCH_KEEP_ASPECT = 5 pattern STRETCH_SCALE_ON_EXPAND :: Int pattern STRETCH_SCALE_ON_EXPAND = 0 pattern STRETCH_SCALE :: Int pattern STRETCH_SCALE = 1 pattern STRETCH_KEEP :: Int pattern STRETCH_KEEP = 3 pattern STRETCH_KEEP_CENTERED :: Int pattern STRETCH_KEEP_CENTERED = 4 pattern STRETCH_KEEP_ASPECT_CENTERED :: Int pattern STRETCH_KEEP_ASPECT_CENTERED = 6