module Godot.Core.GodotVisibilityNotifier where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto camera_exited :: Signal GodotVisibilityNotifier camera_exited = Signal "camera_exited" screen_entered :: Signal GodotVisibilityNotifier screen_entered = Signal "screen_entered" camera_entered :: Signal GodotVisibilityNotifier camera_entered = Signal "camera_entered" screen_exited :: Signal GodotVisibilityNotifier screen_exited = Signal "screen_exited"