module Godot.Core.GodotVisibilityNotifier2D where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto screen_entered :: Signal GodotVisibilityNotifier2D screen_entered = Signal "screen_entered" viewport_entered :: Signal GodotVisibilityNotifier2D viewport_entered = Signal "viewport_entered" screen_exited :: Signal GodotVisibilityNotifier2D screen_exited = Signal "screen_exited" viewport_exited :: Signal GodotVisibilityNotifier2D viewport_exited = Signal "viewport_exited"