module Godot.Core.GodotVisualScriptFunctionCall where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern CALL_MODE_BASIC_TYPE :: Int pattern CALL_MODE_BASIC_TYPE = 3 pattern RPC_UNRELIABLE_TO_ID :: Int pattern RPC_UNRELIABLE_TO_ID = 4 pattern CALL_MODE_NODE_PATH :: Int pattern CALL_MODE_NODE_PATH = 1 pattern RPC_UNRELIABLE :: Int pattern RPC_UNRELIABLE = 2 pattern CALL_MODE_SELF :: Int pattern CALL_MODE_SELF = 0 pattern RPC_RELIABLE_TO_ID :: Int pattern RPC_RELIABLE_TO_ID = 3 pattern CALL_MODE_INSTANCE :: Int pattern CALL_MODE_INSTANCE = 2 pattern CALL_MODE_SINGLETON :: Int pattern CALL_MODE_SINGLETON = 4 pattern RPC_DISABLED :: Int pattern RPC_DISABLED = 0 pattern RPC_RELIABLE :: Int pattern RPC_RELIABLE = 1