module Godot.Core.GodotVisualShaderNodeColorOp where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern OP_SCREEN :: Int pattern OP_SCREEN = 0 pattern OP_SOFT_LIGHT :: Int pattern OP_SOFT_LIGHT = 7 pattern OP_DODGE :: Int pattern OP_DODGE = 5 pattern OP_BURN :: Int pattern OP_BURN = 6 pattern OP_HARD_LIGHT :: Int pattern OP_HARD_LIGHT = 8 pattern OP_DARKEN :: Int pattern OP_DARKEN = 2 pattern OP_DIFFERENCE :: Int pattern OP_DIFFERENCE = 1 pattern OP_OVERLAY :: Int pattern OP_OVERLAY = 4 pattern OP_LIGHTEN :: Int pattern OP_LIGHTEN = 3