module Godot.Core.GodotVisualShaderNodeScalarFunc where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern FUNC_TAN :: Int pattern FUNC_TAN = 2 pattern FUNC_SQRT :: Int pattern FUNC_SQRT = 11 pattern FUNC_ATAN :: Int pattern FUNC_ATAN = 5 pattern FUNC_COS :: Int pattern FUNC_COS = 1 pattern FUNC_ASIN :: Int pattern FUNC_ASIN = 3 pattern FUNC_EXP :: Int pattern FUNC_EXP = 10 pattern FUNC_ACOS :: Int pattern FUNC_ACOS = 4 pattern FUNC_FRAC :: Int pattern FUNC_FRAC = 17 pattern FUNC_SIGN :: Int pattern FUNC_SIGN = 13 pattern FUNC_TANH :: Int pattern FUNC_TANH = 8 pattern FUNC_CEIL :: Int pattern FUNC_CEIL = 16 pattern FUNC_LOG :: Int pattern FUNC_LOG = 9 pattern FUNC_SINH :: Int pattern FUNC_SINH = 6 pattern FUNC_NEGATE :: Int pattern FUNC_NEGATE = 19 pattern FUNC_SIN :: Int pattern FUNC_SIN = 0 pattern FUNC_SATURATE :: Int pattern FUNC_SATURATE = 18 pattern FUNC_ROUND :: Int pattern FUNC_ROUND = 15 pattern FUNC_COSH :: Int pattern FUNC_COSH = 7 pattern FUNC_ABS :: Int pattern FUNC_ABS = 12 pattern FUNC_FLOOR :: Int pattern FUNC_FLOOR = 14