module Godot.Core.GodotWebSocketPeer where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto pattern WRITE_MODE_TEXT :: Int pattern WRITE_MODE_TEXT = 0 pattern WRITE_MODE_BINARY :: Int pattern WRITE_MODE_BINARY = 1