{-# LANGUAGE DataKinds #-} {-# LANGUAGE DerivingStrategies #-} {-# LANGUAGE DuplicateRecordFields #-} {-# LANGUAGE ImportQualifiedPost #-} {-# LANGUAGE LambdaCase #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE PatternSynonyms #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-duplicate-exports #-} {-# OPTIONS_GHC -fno-warn-name-shadowing #-} {-# OPTIONS_GHC -fno-warn-unused-binds #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- | -- Module : Gogol.GamesManagement.Achievements.ResetMultipleForAllPlayers -- Copyright : (c) 2015-2025 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Toni Cebrián -- Stability : auto-generated -- Portability : non-portable (GHC extensions) -- -- Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset. -- -- /See:/ for @gamesManagement.achievements.resetMultipleForAllPlayers@. module Gogol.GamesManagement.Achievements.ResetMultipleForAllPlayers ( -- * Resource GamesManagementAchievementsResetMultipleForAllPlayersResource, -- ** Constructing a Request GamesManagementAchievementsResetMultipleForAllPlayers (..), newGamesManagementAchievementsResetMultipleForAllPlayers, ) where import Gogol.GamesManagement.Types import Gogol.Prelude qualified as Core -- | A resource alias for @gamesManagement.achievements.resetMultipleForAllPlayers@ method which the -- 'GamesManagementAchievementsResetMultipleForAllPlayers' request conforms to. type GamesManagementAchievementsResetMultipleForAllPlayersResource = "games" Core.:> "v1management" Core.:> "achievements" Core.:> "resetMultipleForAllPlayers" Core.:> Core.QueryParam "$.xgafv" Xgafv Core.:> Core.QueryParam "access_token" Core.Text Core.:> Core.QueryParam "callback" Core.Text Core.:> Core.QueryParam "uploadType" Core.Text Core.:> Core.QueryParam "upload_protocol" Core.Text Core.:> Core.QueryParam "alt" Core.AltJSON Core.:> Core.ReqBody '[Core.JSON] AchievementResetMultipleForAllRequest Core.:> Core.Post '[Core.JSON] () -- | Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset. -- -- /See:/ 'newGamesManagementAchievementsResetMultipleForAllPlayers' smart constructor. data GamesManagementAchievementsResetMultipleForAllPlayers = GamesManagementAchievementsResetMultipleForAllPlayers { -- | V1 error format. xgafv :: (Core.Maybe Xgafv), -- | OAuth access token. accessToken :: (Core.Maybe Core.Text), -- | JSONP callback :: (Core.Maybe Core.Text), -- | Multipart request metadata. payload :: AchievementResetMultipleForAllRequest, -- | Legacy upload protocol for media (e.g. \"media\", \"multipart\"). uploadType :: (Core.Maybe Core.Text), -- | Upload protocol for media (e.g. \"raw\", \"multipart\"). uploadProtocol :: (Core.Maybe Core.Text) } deriving (Core.Eq, Core.Show, Core.Generic) -- | Creates a value of 'GamesManagementAchievementsResetMultipleForAllPlayers' with the minimum fields required to make a request. newGamesManagementAchievementsResetMultipleForAllPlayers :: -- | Multipart request metadata. See 'payload'. AchievementResetMultipleForAllRequest -> GamesManagementAchievementsResetMultipleForAllPlayers newGamesManagementAchievementsResetMultipleForAllPlayers payload = GamesManagementAchievementsResetMultipleForAllPlayers { xgafv = Core.Nothing, accessToken = Core.Nothing, callback = Core.Nothing, payload = payload, uploadType = Core.Nothing, uploadProtocol = Core.Nothing } instance Core.GoogleRequest GamesManagementAchievementsResetMultipleForAllPlayers where type Rs GamesManagementAchievementsResetMultipleForAllPlayers = () type Scopes GamesManagementAchievementsResetMultipleForAllPlayers = '[Games'FullControl] requestClient GamesManagementAchievementsResetMultipleForAllPlayers {..} = go xgafv accessToken callback uploadType uploadProtocol (Core.Just Core.AltJSON) payload gamesManagementService where go = Core.buildClient ( Core.Proxy :: Core.Proxy GamesManagementAchievementsResetMultipleForAllPlayersResource ) Core.mempty