VkStructureType|A sType void*|A pNext VkBool32|A robustImageAccess VkBool32|A inlineUniformBlock VkBool32|A descriptorBindingInlineUniformBlockUpdateAfterBind VkBool32|A pipelineCreationCacheControl VkBool32|A privateData VkBool32|A shaderDemoteToHelperInvocation VkBool32|A shaderTerminateInvocation VkBool32|A subgroupSizeControl VkBool32|A computeFullSubgroups VkBool32|A synchronization2 VkBool32|A textureCompressionASTC_HDR VkBool32|A shaderZeroInitializeWorkgroupMemory VkBool32|A dynamicRendering VkBool32|A shaderIntegerDotProduct VkBool32|A maintenance4