ShaderStageFlagsZero
ShaderStageVertexBit
ShaderStageTessellationControlBit
ShaderStageTessellationEvaluationBit
ShaderStageGeometryBit
ShaderStageFragmentBit
ShaderStageComputeBit
ShaderStageAllGraphics
ShaderStageAll
ShaderStageRaygenBitKhr
ShaderStageAnyHitBitKhr
ShaderStageClosestHitBitKhr
ShaderStageMissBitKhr
ShaderStageIntersectionBitKhr
ShaderStageCallableBitKhr
ShaderStageTaskBitExt
ShaderStageMeshBitExt
ShaderStageSubpassShadingBitHuawei
ShaderStageClusterCullingBitHuawei
ShaderStageRaygenBitNv
ShaderStageAnyHitBitNv
ShaderStageClosestHitBitNv
ShaderStageMissBitNv
ShaderStageIntersectionBitNv
ShaderStageCallableBitNv
ShaderStageTaskBitNv
ShaderStageMeshBitNv
ShaderStageFlagBitsMaxEnum
