module Graphics.Formats (Renderable,render,displayListR) where import Graphics.Rendering.OpenGL class Renderable a where {- | Perform the relevant OpenGL calls to render your object. This function should leave the graphics state identical. -} render :: a -> IO () instance Renderable DisplayList where render x = callList x displayListR :: Renderable a => a -> IO DisplayList displayListR = defineNewList Compile . render