Safe Haskell | None |
---|---|
Language | Haskell2010 |
Raylib.Util.Lenses
Description
Lenses for raylib types
Documentation
_matrix'm0 :: Lens' Matrix Float Source #
_matrix'm1 :: Lens' Matrix Float Source #
_matrix'm10 :: Lens' Matrix Float Source #
_matrix'm11 :: Lens' Matrix Float Source #
_matrix'm12 :: Lens' Matrix Float Source #
_matrix'm13 :: Lens' Matrix Float Source #
_matrix'm14 :: Lens' Matrix Float Source #
_matrix'm15 :: Lens' Matrix Float Source #
_matrix'm2 :: Lens' Matrix Float Source #
_matrix'm3 :: Lens' Matrix Float Source #
_matrix'm4 :: Lens' Matrix Float Source #
_matrix'm5 :: Lens' Matrix Float Source #
_matrix'm6 :: Lens' Matrix Float Source #
_matrix'm7 :: Lens' Matrix Float Source #
_matrix'm8 :: Lens' Matrix Float Source #
_matrix'm9 :: Lens' Matrix Float Source #
_rectangle'height :: Lens' Rectangle Float Source #
_rectangle'width :: Lens' Rectangle Float Source #
_rectangle'x :: Lens' Rectangle Float Source #
_rectangle'y :: Lens' Rectangle Float Source #
_vrDeviceInfo'chromaAbCorrection :: Lens' VrDeviceInfo [Float] Source #
_vrDeviceInfo'hScreenSize :: Lens' VrDeviceInfo Float Source #
_vrDeviceInfo'lensDistortionValues :: Lens' VrDeviceInfo [Float] Source #
_vrDeviceInfo'vScreenSize :: Lens' VrDeviceInfo Float Source #
_vrStereoConfig'leftLensCenter :: Lens' VrStereoConfig [Float] Source #
_vrStereoConfig'leftScreenCenter :: Lens' VrStereoConfig [Float] Source #
_vrStereoConfig'rightLensCenter :: Lens' VrStereoConfig [Float] Source #
_vrStereoConfig'rightScreenCenter :: Lens' VrStereoConfig [Float] Source #
_vrStereoConfig'scale :: Lens' VrStereoConfig [Float] Source #
_vrStereoConfig'scaleIn :: Lens' VrStereoConfig [Float] Source #
_filePathList'capacity :: Lens' FilePathList Integer Source #
_filePathList'paths :: Lens' FilePathList [String] Source #
_automationEvent'frame :: Lens' AutomationEvent Integer Source #
_automationEvent'type :: Lens' AutomationEvent Integer Source #
_automationEventList'capacity :: Lens' AutomationEventList Integer Source #
_wave'channels :: Lens' Wave Integer Source #
_wave'frameCount :: Lens' Wave Integer Source #
_wave'sampleRate :: Lens' Wave Integer Source #
_wave'sampleSize :: Lens' Wave Integer Source #
_rAudioBuffer'callback :: Lens' RAudioBuffer (Maybe C'AudioCallback) Source #
_rAudioBuffer'frameCursorPos :: Lens' RAudioBuffer Integer Source #
_rAudioBuffer'framesProcessed :: Lens' RAudioBuffer Integer Source #
_rAudioBuffer'looping :: Lens' RAudioBuffer Bool Source #
_rAudioBuffer'next :: Lens' RAudioBuffer (Maybe RAudioBuffer) Source #
_rAudioBuffer'pan :: Lens' RAudioBuffer Float Source #
_rAudioBuffer'paused :: Lens' RAudioBuffer Bool Source #
_rAudioBuffer'pitch :: Lens' RAudioBuffer Float Source #
_rAudioBuffer'playing :: Lens' RAudioBuffer Bool Source #
_rAudioBuffer'prev :: Lens' RAudioBuffer (Maybe RAudioBuffer) Source #
_rAudioBuffer'processor :: Lens' RAudioBuffer (Maybe RAudioProcessor) Source #
_rAudioBuffer'sizeInFrames :: Lens' RAudioBuffer Integer Source #
_rAudioBuffer'volume :: Lens' RAudioBuffer Float Source #
_rAudioProcessor'next :: Lens' RAudioProcessor (Maybe RAudioProcessor) Source #
_rAudioProcessor'prev :: Lens' RAudioProcessor (Maybe RAudioProcessor) Source #
_audioStream'channels :: Lens' AudioStream Integer Source #
_audioStream'sampleRate :: Lens' AudioStream Integer Source #
_audioStream'sampleSize :: Lens' AudioStream Integer Source #
_sound'frameCount :: Lens' Sound Integer Source #
_music'frameCount :: Lens' Music Integer Source #
_music'looping :: Lens' Music Bool Source #
_camera3D'fovy :: Lens' Camera3D Float Source #
_camera2D'rotation :: Lens' Camera2D Float Source #
_camera2D'zoom :: Lens' Camera2D Float Source #
_mesh'boneWeights :: Lens' Mesh (Maybe [Float]) Source #
_mesh'vaoId :: Lens' Mesh Integer Source #
_mesh'vboId :: Lens' Mesh (Maybe [Integer]) Source #
_shader'id :: Lens' Shader Integer Source #
_materialMap'value :: Lens' MaterialMap Float Source #
_material'maps :: Lens' Material (Maybe [MaterialMap]) Source #
_material'params :: Lens' Material [Float] Source #
_boneInfo'name :: Lens' BoneInfo String Source #
_modelAnimation'name :: Lens' ModelAnimation String Source #
_rayCollision'distance :: Lens' RayCollision Float Source #
_rayCollision'hit :: Lens' RayCollision Bool Source #
_texture'id :: Lens' Texture Integer Source #
_renderTexture'id :: Lens' RenderTexture Integer Source #
_rlVertexBuffer'indices :: Lens' RLVertexBuffer [Integer] Source #
_rlVertexBuffer'vaoId :: Lens' RLVertexBuffer Integer Source #
_rlVertexBuffer'vboId :: Lens' RLVertexBuffer [Integer] Source #
_rlDrawCall'textureId :: Lens' RLDrawCall Integer Source #
_rlRenderBatch'currentDepth :: Lens' RLRenderBatch Float Source #
_vector2'x :: Lens' Vector2 Float Source #
_vector2'y :: Lens' Vector2 Float Source #
_vector3'x :: Lens' Vector3 Float Source #
_vector3'y :: Lens' Vector3 Float Source #
_vector3'z :: Lens' Vector3 Float Source #
_vector4'x :: Lens' Vector4 Float Source #
_vector4'y :: Lens' Vector4 Float Source #
_vector4'z :: Lens' Vector4 Float Source #
_vector4'w :: Lens' Vector4 Float Source #