Name: haskgame Version: 0.0.3 Cabal-Version: >= 1.2 Synopsis: Haskell game library. Category: graphics Description: HaskGame is meant to provide a video/audio/event handling library suitable for creating games or GUI's. Currently it incompletely wraps the SDL so the SDL must be used. In the future, it will abstract SDL completely and perhaps will also have GLUT/OpenGL or X backends. . Project wiki page: . Git repository is at: . © 2009 by Eyal Lotem; BSD3 license. Author: Eyal Lotem Maintainer: eyal.lotem@gmail.com Homepage: http://haskell.org/haskellwiki/HaskGame --Package-Url: http://code.haskell.org/HaskGame Copyright: (c) 2008 by Eyal Lotem License: BSD3 Stability: experimental build-type: Simple Library hs-Source-Dirs: src Extensions: -- SDL-ttf prior to 0.5.5 can be used on x86-32, but on x86-64 bugs -- render it unusable Build-Depends: base, haskell98, containers, SDL, SDL-ttf >= 0.5.5 Exposed-Modules: Graphics.UI.HaskGame, Graphics.UI.HaskGame.Color, Graphics.UI.HaskGame.Font, Graphics.UI.HaskGame.Key, Graphics.UI.HaskGame.Keys, Graphics.UI.HaskGame.Rect, Graphics.UI.HaskGame.Vector2 Other-Modules: Graphics.UI.HaskGame.Utils ghc-options: -Wall -- ghc-prof-options: -prof -auto-all