sprinkler (jmcc) > import Sound.DF > do { n <- white_noise_m > ; f <- fmap (\x -> x * 10.0 + 7.0) (lf_pulse 0.09 0.0 0.16) > ; t <- fmap (\x -> x * 0.1) (lf_pulse f 0.0 0.25) > ; o <- bpz2 (n * t) > ; audition [] (out1 o) } do { n <- M.whiteNoise ar ; let { f = lfPulse kr 0.09 0 0.16 * 10 + 7 ; t = lfPulse kr f 0 0.25 * 0.1 } in audition (out 0 (bpz2 (n * t))) }