/* ----------------------------------------------------------------------------- * input.h * * Copyright (c) 2006, Vivek Mohan * All rights reserved. See LICENSE * ----------------------------------------------------------------------------- */ #ifndef UD_INPUT_H #define UD_INPUT_H #include "types.h" uint8_t inp_next(struct ud*); uint8_t inp_peek(struct ud*); uint8_t inp_uint8(struct ud*); uint16_t inp_uint16(struct ud*); uint32_t inp_uint32(struct ud*); uint64_t inp_uint64(struct ud*); void inp_move(struct ud*, size_t); void inp_back(struct ud*); /* inp_init() - Initializes the input system. */ #define inp_init(u) \ do { \ u->inp_curr = 0; \ u->inp_fill = 0; \ u->inp_ctr = 0; \ u->inp_end = 0; \ } while (0) /* inp_start() - Should be called before each de-code operation. */ #define inp_start(u) u->inp_ctr = 0 /* inp_back() - Resets the current pointer to its position before the current * instruction disassembly was started. */ #define inp_reset(u) \ do { \ u->inp_curr -= u->inp_ctr; \ u->inp_ctr = 0; \ } while (0) /* inp_sess() - Returns the pointer to current session. */ #define inp_sess(u) (u->inp_sess) /* inp_cur() - Returns the current input byte. */ #define inp_curr(u) ((u)->inp_cache[(u)->inp_curr]) #endif