1a)w      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~2Entities and other objects that define the scene. JGeneral, scene-wide Ogre settings. Main configuration structure for Ogre. Path to resources.cfg. Whether the window should % be created automatically (by Ogre). $ Turn this off if the window should  be created by another library  (e.g.) SDL. Window caption. Flags for the scene manager. ! Most scenes only need to set  Generic as type. Unique identifier for the  entity. EntityType is usually a mesh. 0For Plane parameters, see OGRE documentation at   ;http://www.ogre3d.org/docs/api/html/classOgre_1_1Plane.html and ! Ogre::MeshManager::createPlane:  Ahttp://www.ogre3d.org/docs/api/html/classOgre_1_1MeshManager.html !"#$%&'()*+,-./012Angle in radians 3456789:;<=>?@ABC#Note: as of 0.0.1, stencil shadows ) do not work when the window was created  by SDL. DEFGHIJKLMNOPQRSTUVWXYZ[\]^_`afInitializes Ogre with given settings. This must be called before manipulating or rendering the scene. bcdefghName of light  New position iName of entity  New position jklmno&See Ogre::SceneManager::setSkyDome(). $If Nothing, will disable sky dome. " Otherwise, String refers to the " material name. Float defines the  curvature. p,See Ogre::SceneManager::setWorldGeometry(). qrsCreates a ray scene query. Origin of ray Direction of ray Point where ray intersects & something, or Nothing if not found t<Creates a ray scene query based on given mouse coordinates. 'X-coordinate (width) of the ray origin  on screen, between 0 (left)  and 1 (right). (Y-coordinate (height) of the ray origin  on screen, between 0 (top)  and 1 (bottom). Point where ray intersects & something, or Nothing if not found uu renders one frame. vw  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwTUVWXSJKLMNEFGHIORQP=DCBA@?>789:;<.53/64012+ ,-!"#$%&'()*  YZ[\]^_`adecfghijklmnbopqrstuvw  + ,-!"#$%&'()* !"#$%&'()*+,-.53/64012/0123456789:;<89:;<=DCBA@?>>?@ABCDEFGHIFGHIJKLMNKLMNORQPPQRSTUVWXUVWXYZ[\]^_`abcdefghijklmnopqrstuv      !"#$%&'()*+,-./01234556789:;<=>?@ABBCDEFGHIJKLMNOPPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ hogre-0.0.3Graphics.Ogre.Ogre OgreScenecameraentitieslights OgreSettings resourcefileautocreatewindowcaption ambientlightshadowtechniquescenemanagertypeSceneManagerTypeInteriorExteriorRealFar ExteriorFar ExteriorCloseGenericEntitynameposition entitytype castshadowsscaleCameralookatcamroll camposition EntityTypePlanenormalshiftwidthheight xsegments ysegmentsutilevtileupvectormaterialStdMeshmeshrotation LightType SpotLight slposition sldirectionrangeDirectionalLight dldirection PointLight plpositionLight lightnamediffusespecular lighttypeShadowTechniqueTextureModulativeIntegratedTextureAdditiveIntegratedTextureAdditiveTextureModulativeStencilAdditiveStencilModulativeNoneColorrgbRotationYPRyawpitchrollTransformSpaceWorldParentLocalAngleVector3xyzhalfPIdegToRadunitXunitYunitZnegUnitXnegUnitYnegUnitZinitOgresetAmbientLight clearSceneaddScene setupCameraaddLight addEntitysetLightPositionsetEntityPosition rotateEntity rotateCameratranslateEntitytranslateCamerasetLightVisible setSkyDomesetWorldGeometrysetCameraPositiongetCameraPositionraySceneQuerySimpleraySceneQueryMouseSimple renderOgre cleanupOgre c_clear_scenec_ray_scene_query_mouse_simplec_ray_scene_query_simplec_get_camera_positionc_set_camera_positionc_set_world_geometryc_set_sky_domec_set_light_visiblec_translate_camerac_translate_entityc_rotate_camerac_rotate_entity c_add_light c_add_planec_setup_camera c_add_entityc_render c_cleanupc_set_entity_positionc_set_light_positionc_set_ambient_lightc_init defaultCamera nullVectormanagerMaskFromEnum withCVector fromCVector