Overview
Getting started
Project setup
A first binding
Types
Wrapping up the string binding
Functions
Objects
Generated bindings
Passing and returning objects
Garbage collection
Conversions
API versioning
Generators
C++
Module structure
Object passing
Callbacks
Haskell
Module structure
Variable exports
Enum exports
Bitspace exports
Function exports
Callback exports
Class exports
Module dependencies
Object passing
Exceptions