/** * Copyright (c) 2016 Tino Reichardt * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * * You can contact the author at: * - zstdmt source repository: https://github.com/mcmilk/zstdmt */ /** * This file will hold wrapper for systems, which do not support pthreads */ /* create fake symbol to avoid empty translation unit warning */ int g_ZSTD_threading_useless_symbol; #if defined(ZSTD_MULTITHREAD) && defined(_WIN32) /** * Windows minimalist Pthread Wrapper, based on : * http://www.cse.wustl.edu/~schmidt/win32-cv-1.html */ /* === Dependencies === */ #include #include #include "threading.h" /* === Implementation === */ static unsigned __stdcall worker(void *arg) { ZSTD_pthread_t* const thread = (ZSTD_pthread_t*) arg; thread->arg = thread->start_routine(thread->arg); return 0; } int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused, void* (*start_routine) (void*), void* arg) { (void)unused; thread->arg = arg; thread->start_routine = start_routine; thread->handle = (HANDLE) _beginthreadex(NULL, 0, worker, thread, 0, NULL); if (!thread->handle) return errno; else return 0; } int ZSTD_pthread_join(ZSTD_pthread_t thread, void **value_ptr) { DWORD result; if (!thread.handle) return 0; result = WaitForSingleObject(thread.handle, INFINITE); switch (result) { case WAIT_OBJECT_0: if (value_ptr) *value_ptr = thread.arg; return 0; case WAIT_ABANDONED: return EINVAL; default: return GetLastError(); } } #endif /* ZSTD_MULTITHREAD */