> Sound.SC3.UGen.Help.viewSC3Help "FBSineC" > Sound.SC3.UGen.DB.ugenSummary "FBSineC" > import Sound.SC3.ID SC3 default values. > let o = fbSineC AR (sampleRate / 4) 1 0.1 1.1 0.5 0.1 0.1 * 0.2 > in audition (out 0 o) Increase feedback > let {fb = line KR 0.01 4 10 DoNothing > ;o = fbSineC AR sampleRate 1 fb 1.1 0.5 0.1 0.1 * 0.2} > in audition (out 0 o) Increase phase multiplier > let {a = line KR 1 2 10 DoNothing > ;o = fbSineC AR sampleRate 1 0 a 0.5 0.1 0.1 * 0.2} > in audition (out 0 o) Randomly modulate parameters > let {madd a m = (+ a) . (* m) > ;x = mouseX KR 1 12 Linear 0.1 > ;n e = lfNoise2 e KR x > ;n0 = madd 1e4 1e4 (n 'a') > ;n1 = madd 33 32 (n 'b') > ;n2 = madd 0 0.5 (n 'c') > ;n3 = madd 1.05 0.05 (n 'd') > ;n4 = madd 0.3 0.3 (n 'e')} > in audition (out 0 (fbSineC AR n0 n1 n2 n3 n4 0.1 0.1 * 0.2))