> Sound.SC3.UGen.Help.viewSC3Help "LinCongC" > Sound.SC3.UGen.DB.ugenSummary "LinCongC" > import Sound.SC3.ID Default SC3 initial parameters. > let x = mouseX KR 20 sampleRate Linear 0.1 > in audition (out 0 (linCongC AR x 1.1 0.13 1 0 * 0.2)) Randomly modulate parameters. > let {fr = [1,0.1,0.1,0.1] > ;[n0,n1,n2,m] = map (\(i,j) -> lfNoise2 i KR j) (zip "abde" fr) > ;f = n0 * 1e4 + 1e4 > ;a = n1 * 0.5 + 1.4 > ;c = n2 * 0.1 + 0.1} > in audition (out 0 (linCongC AR f a c m 0 * 0.2))