> Sound.SC3.UGen.Help.viewSC3Help "Dshuf" > Sound.SC3.UGen.DB.ugenSummary "Dshuf" # sclang re-orders inputs > import Sound.SC3.ID > let {a = dseq 'a' dinf (dshuf 'a' 3 (mce [1,3,2,7,8.5])) > ;x = mouseX KR 1 40 Exponential 0.1 > ;t = impulse KR x 0 > ;f = demand t 0 a * 30 + 340} > in audition (out 0 (sinOsc AR f 0 * 0.1)) > import Sound.SC3.UGen.External.RDU > let {a = dseq 'a' dinf (dshuf 'a' 5 (randN 81 'a' 0 10)) > ;x = mouseX KR 1 10000 Exponential 0.1 > ;t = impulse AR x 0 > ;f = demand t 0 a * 30 + 340} > in audition (out 0 (sinOsc AR f 0 * 0.1))