> Sound.SC3.UGen.Help.viewSC3Help "MembraneCircle" > Sound.SC3.UGen.DB.ugenSummary "MembraneCircle" > import Sound.SC3.ID Excite the mesh with some pink noise, triggered by an impulse generator. mouseX is tension and impulse frequency, mouseY is duration of excitation, release-time and amplitude. > let {x = mouseX KR 0 1 Linear 0.2 > ;y = mouseY KR 1e-9 1 Exponential 0.2 > ;loss = linLin y 0 1 0.999999 0.999 > ;wobble = sinOsc KR 2 0 > ;tension = linLin x 0 1 0.01 0.1 + (wobble * 0.0001) > ;p = envPerc 0.0001 y > ;tr = impulse KR (linLin x 0 1 3 9) 0 > ;e = envGen KR tr (linLin y 0 1 0.05 0.25) 0 0.1 DoNothing p > ;m = membraneCircle > ;n = pinkNoise 'α' AR} > in audition (out (mce2 0 1) (m (n * e) tension loss))