> Sound.SC3.UGen.Help.viewSC3Help "PV_RectComb" > Sound.SC3.UGen.DB.ugenSummary "PV_RectComb" > import Sound.SC3.ID > withSC3 (async (b_alloc 10 2048 1)) > let { n = whiteNoise 'a' AR > ; x = mouseX KR 0 0.5 Linear 0.1 > ; y = mouseY KR 0 0.5 Linear 0.1 > ; c = pv_RectComb (fft' 10 (n * 0.3)) 8 x y } > in audition (out 0 (pan2 (ifft' c) 0 1)) > let { n = whiteNoise 'a' AR > ; p = lfTri KR 0.097 0 * 0.4 + 0.5 > ; w = lfTri KR 0.240 0 * (-0.5) + 0.5 > ; c = pv_RectComb (fft' 10 (n * 0.3)) 8 p w } > in audition (out 0 (pan2 (ifft' c) 0 1))